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UpdateFields.h
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1 /*
2  * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
3  * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
4  *
5  * This program is free software; you can redistribute it and/or modify it
6  * under the terms of the GNU General Public License as published by the
7  * Free Software Foundation; either version 2 of the License, or (at your
8  * option) any later version.
9  *
10  * This program is distributed in the hope that it will be useful, but WITHOUT
11  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
12  * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
13  * more details.
14  *
15  * You should have received a copy of the GNU General Public License along
16  * with this program. If not, see <http://www.gnu.org/licenses/>.
17  */
18 
19 #ifndef _UPDATEFIELDS_H
20 #define _UPDATEFIELDS_H
21 
22 // Auto generated for version 6, 2, 3, 20726
23 
25 {
26  OBJECT_FIELD_GUID = 0x000, // Size: 4, Flags: PUBLIC
27  OBJECT_FIELD_DATA = 0x004, // Size: 4, Flags: PUBLIC
28  OBJECT_FIELD_TYPE = 0x008, // Size: 1, Flags: PUBLIC
29  OBJECT_FIELD_ENTRY = 0x009, // Size: 1, Flags: DYNAMIC
30  OBJECT_DYNAMIC_FLAGS = 0x00A, // Size: 1, Flags: DYNAMIC, URGENT
31  OBJECT_FIELD_SCALE_X = 0x00B, // Size: 1, Flags: PUBLIC
32  OBJECT_END = 0x00C,
33 };
34 
36 {
38 };
39 
41 {
42  ITEM_FIELD_OWNER = OBJECT_END + 0x000, // Size: 4, Flags: PUBLIC
43  ITEM_FIELD_CONTAINED = OBJECT_END + 0x004, // Size: 4, Flags: PUBLIC
44  ITEM_FIELD_CREATOR = OBJECT_END + 0x008, // Size: 4, Flags: PUBLIC
45  ITEM_FIELD_GIFTCREATOR = OBJECT_END + 0x00C, // Size: 4, Flags: PUBLIC
46  ITEM_FIELD_STACK_COUNT = OBJECT_END + 0x010, // Size: 1, Flags: OWNER
47  ITEM_FIELD_DURATION = OBJECT_END + 0x011, // Size: 1, Flags: OWNER
48  ITEM_FIELD_SPELL_CHARGES = OBJECT_END + 0x012, // Size: 5, Flags: OWNER
49  ITEM_FIELD_FLAGS = OBJECT_END + 0x017, // Size: 1, Flags: PUBLIC
50  ITEM_FIELD_ENCHANTMENT = OBJECT_END + 0x018, // Size: 39, Flags: PUBLIC
51  ITEM_FIELD_PROPERTY_SEED = OBJECT_END + 0x03F, // Size: 1, Flags: PUBLIC
52  ITEM_FIELD_RANDOM_PROPERTIES_ID = OBJECT_END + 0x040, // Size: 1, Flags: PUBLIC
53  ITEM_FIELD_DURABILITY = OBJECT_END + 0x041, // Size: 1, Flags: OWNER
54  ITEM_FIELD_MAXDURABILITY = OBJECT_END + 0x042, // Size: 1, Flags: OWNER
55  ITEM_FIELD_CREATE_PLAYED_TIME = OBJECT_END + 0x043, // Size: 1, Flags: PUBLIC
56  ITEM_FIELD_MODIFIERS_MASK = OBJECT_END + 0x044, // Size: 1, Flags: OWNER
57  ITEM_FIELD_CONTEXT = OBJECT_END + 0x045, // Size: 1, Flags: PUBLIC
58  ITEM_END = OBJECT_END + 0x046,
59 };
60 
62 {
64  ITEM_DYNAMIC_FIELD_BONUSLIST_IDS = OBJECT_DYNAMIC_END + 0x001, // Flags: OWNER, 0x100
66 };
67 
69 {
70  CONTAINER_FIELD_SLOT_1 = ITEM_END + 0x000, // Size: 144, Flags: PUBLIC
71  CONTAINER_FIELD_NUM_SLOTS = ITEM_END + 0x090, // Size: 1, Flags: PUBLIC
73 };
74 
76 {
78 };
79 
81 {
82  UNIT_FIELD_CHARM = OBJECT_END + 0x000, // Size: 4, Flags: PUBLIC
83  UNIT_FIELD_SUMMON = OBJECT_END + 0x004, // Size: 4, Flags: PUBLIC
84  UNIT_FIELD_CRITTER = OBJECT_END + 0x008, // Size: 4, Flags: PRIVATE
85  UNIT_FIELD_CHARMEDBY = OBJECT_END + 0x00C, // Size: 4, Flags: PUBLIC
86  UNIT_FIELD_SUMMONEDBY = OBJECT_END + 0x010, // Size: 4, Flags: PUBLIC
87  UNIT_FIELD_CREATEDBY = OBJECT_END + 0x014, // Size: 4, Flags: PUBLIC
88  UNIT_FIELD_DEMON_CREATOR = OBJECT_END + 0x018, // Size: 4, Flags: PUBLIC
89  UNIT_FIELD_TARGET = OBJECT_END + 0x01C, // Size: 4, Flags: PUBLIC
90  UNIT_FIELD_BATTLE_PET_COMPANION_GUID = OBJECT_END + 0x020, // Size: 4, Flags: PUBLIC
91  UNIT_FIELD_BATTLE_PET_DB_ID = OBJECT_END + 0x024, // Size: 2, Flags: PUBLIC
92  UNIT_FIELD_CHANNEL_OBJECT = OBJECT_END + 0x026, // Size: 4, Flags: PUBLIC, URGENT
93  UNIT_CHANNEL_SPELL = OBJECT_END + 0x02A, // Size: 1, Flags: PUBLIC, URGENT
94  UNIT_CHANNEL_SPELL_X_SPELL_VISUAL = OBJECT_END + 0x02B, // Size: 1, Flags: PUBLIC, URGENT
95  UNIT_FIELD_SUMMONED_BY_HOME_REALM = OBJECT_END + 0x02C, // Size: 1, Flags: PUBLIC
96  UNIT_FIELD_BYTES_0 = OBJECT_END + 0x02D, // Size: 1, Flags: PUBLIC
97  UNIT_FIELD_DISPLAY_POWER = OBJECT_END + 0x02E, // Size: 1, Flags: PUBLIC
98  UNIT_FIELD_OVERRIDE_DISPLAY_POWER_ID = OBJECT_END + 0x02F, // Size: 1, Flags: PUBLIC
99  UNIT_FIELD_HEALTH = OBJECT_END + 0x030, // Size: 1, Flags: PUBLIC
100  UNIT_FIELD_POWER = OBJECT_END + 0x031, // Size: 6, Flags: PUBLIC, URGENT_SELF_ONLY
101  UNIT_FIELD_MAXHEALTH = OBJECT_END + 0x037, // Size: 1, Flags: PUBLIC
102  UNIT_FIELD_MAXPOWER = OBJECT_END + 0x038, // Size: 6, Flags: PUBLIC
103  UNIT_FIELD_POWER_REGEN_FLAT_MODIFIER = OBJECT_END + 0x03E, // Size: 6, Flags: PRIVATE, OWNER, UNIT_ALL
104  UNIT_FIELD_POWER_REGEN_INTERRUPTED_FLAT_MODIFIER = OBJECT_END + 0x044, // Size: 6, Flags: PRIVATE, OWNER, UNIT_ALL
105  UNIT_FIELD_LEVEL = OBJECT_END + 0x04A, // Size: 1, Flags: PUBLIC
106  UNIT_FIELD_EFFECTIVE_LEVEL = OBJECT_END + 0x04B, // Size: 1, Flags: PUBLIC
107  UNIT_FIELD_FACTIONTEMPLATE = OBJECT_END + 0x04C, // Size: 1, Flags: PUBLIC
108  UNIT_VIRTUAL_ITEM_SLOT_ID = OBJECT_END + 0x04D, // Size: 6, Flags: PUBLIC
109  UNIT_FIELD_FLAGS = OBJECT_END + 0x053, // Size: 1, Flags: PUBLIC
110  UNIT_FIELD_FLAGS_2 = OBJECT_END + 0x054, // Size: 1, Flags: PUBLIC
111  UNIT_FIELD_FLAGS_3 = OBJECT_END + 0x055, // Size: 1, Flags: PUBLIC
112  UNIT_FIELD_AURASTATE = OBJECT_END + 0x056, // Size: 1, Flags: PUBLIC
113  UNIT_FIELD_BASEATTACKTIME = OBJECT_END + 0x057, // Size: 2, Flags: PUBLIC
114  UNIT_FIELD_RANGEDATTACKTIME = OBJECT_END + 0x059, // Size: 1, Flags: PRIVATE
115  UNIT_FIELD_BOUNDINGRADIUS = OBJECT_END + 0x05A, // Size: 1, Flags: PUBLIC
116  UNIT_FIELD_COMBATREACH = OBJECT_END + 0x05B, // Size: 1, Flags: PUBLIC
117  UNIT_FIELD_DISPLAYID = OBJECT_END + 0x05C, // Size: 1, Flags: DYNAMIC, URGENT
118  UNIT_FIELD_NATIVEDISPLAYID = OBJECT_END + 0x05D, // Size: 1, Flags: PUBLIC, URGENT
119  UNIT_FIELD_MOUNTDISPLAYID = OBJECT_END + 0x05E, // Size: 1, Flags: PUBLIC, URGENT
120  UNIT_FIELD_MINDAMAGE = OBJECT_END + 0x05F, // Size: 1, Flags: PRIVATE, OWNER, SPECIAL_INFO
121  UNIT_FIELD_MAXDAMAGE = OBJECT_END + 0x060, // Size: 1, Flags: PRIVATE, OWNER, SPECIAL_INFO
122  UNIT_FIELD_MINOFFHANDDAMAGE = OBJECT_END + 0x061, // Size: 1, Flags: PRIVATE, OWNER, SPECIAL_INFO
123  UNIT_FIELD_MAXOFFHANDDAMAGE = OBJECT_END + 0x062, // Size: 1, Flags: PRIVATE, OWNER, SPECIAL_INFO
124  UNIT_FIELD_BYTES_1 = OBJECT_END + 0x063, // Size: 1, Flags: PUBLIC
125  UNIT_FIELD_PETNUMBER = OBJECT_END + 0x064, // Size: 1, Flags: PUBLIC
126  UNIT_FIELD_PET_NAME_TIMESTAMP = OBJECT_END + 0x065, // Size: 1, Flags: PUBLIC
127  UNIT_FIELD_PETEXPERIENCE = OBJECT_END + 0x066, // Size: 1, Flags: OWNER
128  UNIT_FIELD_PETNEXTLEVELEXP = OBJECT_END + 0x067, // Size: 1, Flags: OWNER
129  UNIT_MOD_CAST_SPEED = OBJECT_END + 0x068, // Size: 1, Flags: PUBLIC
130  UNIT_MOD_CAST_HASTE = OBJECT_END + 0x069, // Size: 1, Flags: PUBLIC
131  UNIT_FIELD_MOD_HASTE = OBJECT_END + 0x06A, // Size: 1, Flags: PUBLIC
132  UNIT_FIELD_MOD_RANGED_HASTE = OBJECT_END + 0x06B, // Size: 1, Flags: PUBLIC
133  UNIT_FIELD_MOD_HASTE_REGEN = OBJECT_END + 0x06C, // Size: 1, Flags: PUBLIC
134  UNIT_CREATED_BY_SPELL = OBJECT_END + 0x06D, // Size: 1, Flags: PUBLIC
135  UNIT_NPC_FLAGS = OBJECT_END + 0x06E, // Size: 2, Flags: PUBLIC, DYNAMIC
136  UNIT_NPC_EMOTESTATE = OBJECT_END + 0x070, // Size: 1, Flags: PUBLIC
137  UNIT_FIELD_STAT = OBJECT_END + 0x071, // Size: 5, Flags: PRIVATE, OWNER
138  UNIT_FIELD_POSSTAT = OBJECT_END + 0x076, // Size: 5, Flags: PRIVATE, OWNER
139  UNIT_FIELD_NEGSTAT = OBJECT_END + 0x07B, // Size: 5, Flags: PRIVATE, OWNER
140  UNIT_FIELD_RESISTANCES = OBJECT_END + 0x080, // Size: 7, Flags: PRIVATE, OWNER, SPECIAL_INFO
141  UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE = OBJECT_END + 0x087, // Size: 7, Flags: PRIVATE, OWNER
142  UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE = OBJECT_END + 0x08E, // Size: 7, Flags: PRIVATE, OWNER
143  UNIT_FIELD_MOD_BONUS_ARMOR = OBJECT_END + 0x095, // Size: 1, Flags: PRIVATE, OWNER
144  UNIT_FIELD_BASE_MANA = OBJECT_END + 0x096, // Size: 1, Flags: PUBLIC
145  UNIT_FIELD_BASE_HEALTH = OBJECT_END + 0x097, // Size: 1, Flags: PRIVATE, OWNER
146  UNIT_FIELD_BYTES_2 = OBJECT_END + 0x098, // Size: 1, Flags: PUBLIC
147  UNIT_FIELD_ATTACK_POWER = OBJECT_END + 0x099, // Size: 1, Flags: PRIVATE, OWNER
148  UNIT_FIELD_ATTACK_POWER_MOD_POS = OBJECT_END + 0x09A, // Size: 1, Flags: PRIVATE, OWNER
149  UNIT_FIELD_ATTACK_POWER_MOD_NEG = OBJECT_END + 0x09B, // Size: 1, Flags: PRIVATE, OWNER
150  UNIT_FIELD_ATTACK_POWER_MULTIPLIER = OBJECT_END + 0x09C, // Size: 1, Flags: PRIVATE, OWNER
151  UNIT_FIELD_RANGED_ATTACK_POWER = OBJECT_END + 0x09D, // Size: 1, Flags: PRIVATE, OWNER
152  UNIT_FIELD_RANGED_ATTACK_POWER_MOD_POS = OBJECT_END + 0x09E, // Size: 1, Flags: PRIVATE, OWNER
153  UNIT_FIELD_RANGED_ATTACK_POWER_MOD_NEG = OBJECT_END + 0x09F, // Size: 1, Flags: PRIVATE, OWNER
154  UNIT_FIELD_RANGED_ATTACK_POWER_MULTIPLIER = OBJECT_END + 0x0A0, // Size: 1, Flags: PRIVATE, OWNER
155  UNIT_FIELD_MINRANGEDDAMAGE = OBJECT_END + 0x0A1, // Size: 1, Flags: PRIVATE, OWNER
156  UNIT_FIELD_MAXRANGEDDAMAGE = OBJECT_END + 0x0A2, // Size: 1, Flags: PRIVATE, OWNER
157  UNIT_FIELD_POWER_COST_MODIFIER = OBJECT_END + 0x0A3, // Size: 7, Flags: PRIVATE, OWNER
158  UNIT_FIELD_POWER_COST_MULTIPLIER = OBJECT_END + 0x0AA, // Size: 7, Flags: PRIVATE, OWNER
159  UNIT_FIELD_MAXHEALTHMODIFIER = OBJECT_END + 0x0B1, // Size: 1, Flags: PRIVATE, OWNER
160  UNIT_FIELD_HOVERHEIGHT = OBJECT_END + 0x0B2, // Size: 1, Flags: PUBLIC
161  UNIT_FIELD_MIN_ITEM_LEVEL_CUTOFF = OBJECT_END + 0x0B3, // Size: 1, Flags: PUBLIC
162  UNIT_FIELD_MIN_ITEM_LEVEL = OBJECT_END + 0x0B4, // Size: 1, Flags: PUBLIC
163  UNIT_FIELD_MAXITEMLEVEL = OBJECT_END + 0x0B5, // Size: 1, Flags: PUBLIC
164  UNIT_FIELD_WILD_BATTLEPET_LEVEL = OBJECT_END + 0x0B6, // Size: 1, Flags: PUBLIC
165  UNIT_FIELD_BATTLEPET_COMPANION_NAME_TIMESTAMP = OBJECT_END + 0x0B7, // Size: 1, Flags: PUBLIC
166  UNIT_FIELD_INTERACT_SPELLID = OBJECT_END + 0x0B8, // Size: 1, Flags: PUBLIC
167  UNIT_FIELD_STATE_SPELL_VISUAL_ID = OBJECT_END + 0x0B9, // Size: 1, Flags: DYNAMIC, URGENT
168  UNIT_FIELD_STATE_ANIM_ID = OBJECT_END + 0x0BA, // Size: 1, Flags: DYNAMIC, URGENT
169  UNIT_FIELD_STATE_ANIM_KIT_ID = OBJECT_END + 0x0BB, // Size: 1, Flags: DYNAMIC, URGENT
170  UNIT_FIELD_STATE_WORLD_EFFECT_ID = OBJECT_END + 0x0BC, // Size: 4, Flags: DYNAMIC, URGENT
171  UNIT_FIELD_SCALE_DURATION = OBJECT_END + 0x0C0, // Size: 1, Flags: PUBLIC
172  UNIT_FIELD_LOOKS_LIKE_MOUNT_ID = OBJECT_END + 0x0C1, // Size: 1, Flags: PUBLIC
173  UNIT_FIELD_LOOKS_LIKE_CREATURE_ID = OBJECT_END + 0x0C2, // Size: 1, Flags: PUBLIC
174  UNIT_FIELD_LOOK_AT_CONTROLLER_ID = OBJECT_END + 0x0C3, // Size: 1, Flags: PUBLIC
175  UNIT_FIELD_LOOK_AT_CONTROLLER_TARGET = OBJECT_END + 0x0C4, // Size: 4, Flags: PUBLIC
176  UNIT_END = OBJECT_END + 0x0C8,
177 };
178 
180 {
181  UNIT_DYNAMIC_FIELD_PASSIVE_SPELLS = OBJECT_DYNAMIC_END + 0x000, // Flags: PUBLIC, URGENT
182  UNIT_DYNAMIC_FIELD_WORLD_EFFECTS = OBJECT_DYNAMIC_END + 0x001, // Flags: PUBLIC, URGENT
184 };
185 
187 {
188  PLAYER_DUEL_ARBITER = UNIT_END + 0x000, // Size: 4, Flags: PUBLIC
189  PLAYER_WOW_ACCOUNT = UNIT_END + 0x004, // Size: 4, Flags: PUBLIC
190  PLAYER_LOOT_TARGET_GUID = UNIT_END + 0x008, // Size: 4, Flags: PUBLIC
191  PLAYER_FLAGS = UNIT_END + 0x00C, // Size: 1, Flags: PUBLIC
192  PLAYER_FLAGS_EX = UNIT_END + 0x00D, // Size: 1, Flags: PUBLIC
193  PLAYER_GUILDRANK = UNIT_END + 0x00E, // Size: 1, Flags: PUBLIC
194  PLAYER_GUILDDELETE_DATE = UNIT_END + 0x00F, // Size: 1, Flags: PUBLIC
195  PLAYER_GUILDLEVEL = UNIT_END + 0x010, // Size: 1, Flags: PUBLIC
196  PLAYER_BYTES = UNIT_END + 0x011, // Size: 1, Flags: PUBLIC
197  PLAYER_BYTES_2 = UNIT_END + 0x012, // Size: 1, Flags: PUBLIC
198  PLAYER_BYTES_3 = UNIT_END + 0x013, // Size: 1, Flags: PUBLIC
199  PLAYER_DUEL_TEAM = UNIT_END + 0x014, // Size: 1, Flags: PUBLIC
200  PLAYER_GUILD_TIMESTAMP = UNIT_END + 0x015, // Size: 1, Flags: PUBLIC
201  PLAYER_QUEST_LOG = UNIT_END + 0x016, // Size: 750, Flags: PARTY_MEMBER
202  PLAYER_VISIBLE_ITEM = UNIT_END + 0x304, // Size: 38, Flags: PUBLIC
203  PLAYER_CHOSEN_TITLE = UNIT_END + 0x32A, // Size: 1, Flags: PUBLIC
204  PLAYER_FAKE_INEBRIATION = UNIT_END + 0x32B, // Size: 1, Flags: PUBLIC
205  PLAYER_FIELD_VIRTUAL_PLAYER_REALM = UNIT_END + 0x32C, // Size: 1, Flags: PUBLIC
206  PLAYER_FIELD_CURRENT_SPEC_ID = UNIT_END + 0x32D, // Size: 1, Flags: PUBLIC
207  PLAYER_FIELD_TAXI_MOUNT_ANIM_KIT_ID = UNIT_END + 0x32E, // Size: 1, Flags: PUBLIC
208  PLAYER_FIELD_AVG_ITEM_LEVEL = UNIT_END + 0x32F, // Size: 4, Flags: PUBLIC
209  PLAYER_FIELD_CURRENT_BATTLE_PET_BREED_QUALITY = UNIT_END + 0x333, // Size: 1, Flags: PUBLIC
210  PLAYER_FIELD_INV_SLOT_HEAD = UNIT_END + 0x334, // Size: 736, Flags: PRIVATE
212  PLAYER_FARSIGHT = UNIT_END + 0x614, // Size: 4, Flags: PRIVATE
213  PLAYER__FIELD_KNOWN_TITLES = UNIT_END + 0x618, // Size: 12, Flags: PRIVATE
214  PLAYER_FIELD_COINAGE = UNIT_END + 0x624, // Size: 2, Flags: PRIVATE
215  PLAYER_XP = UNIT_END + 0x626, // Size: 1, Flags: PRIVATE
216  PLAYER_NEXT_LEVEL_XP = UNIT_END + 0x627, // Size: 1, Flags: PRIVATE
217  PLAYER_SKILL_LINEID = UNIT_END + 0x628, // Size: 448, Flags: PRIVATE
218  PLAYER_CHARACTER_POINTS = UNIT_END + 0x7E8, // Size: 1, Flags: PRIVATE
219  PLAYER_FIELD_MAX_TALENT_TIERS = UNIT_END + 0x7E9, // Size: 1, Flags: PRIVATE
220  PLAYER_TRACK_CREATURES = UNIT_END + 0x7EA, // Size: 1, Flags: PRIVATE
221  PLAYER_TRACK_RESOURCES = UNIT_END + 0x7EB, // Size: 1, Flags: PRIVATE
222  PLAYER_EXPERTISE = UNIT_END + 0x7EC, // Size: 1, Flags: PRIVATE
223  PLAYER_OFFHAND_EXPERTISE = UNIT_END + 0x7ED, // Size: 1, Flags: PRIVATE
224  PLAYER_FIELD_RANGED_EXPERTISE = UNIT_END + 0x7EE, // Size: 1, Flags: PRIVATE
225  PLAYER_FIELD_COMBAT_RATING_EXPERTISE = UNIT_END + 0x7EF, // Size: 1, Flags: PRIVATE
226  PLAYER_BLOCK_PERCENTAGE = UNIT_END + 0x7F0, // Size: 1, Flags: PRIVATE
227  PLAYER_DODGE_PERCENTAGE = UNIT_END + 0x7F1, // Size: 1, Flags: PRIVATE
228  PLAYER_PARRY_PERCENTAGE = UNIT_END + 0x7F2, // Size: 1, Flags: PRIVATE
229  PLAYER_CRIT_PERCENTAGE = UNIT_END + 0x7F3, // Size: 1, Flags: PRIVATE
230  PLAYER_RANGED_CRIT_PERCENTAGE = UNIT_END + 0x7F4, // Size: 1, Flags: PRIVATE
231  PLAYER_OFFHAND_CRIT_PERCENTAGE = UNIT_END + 0x7F5, // Size: 1, Flags: PRIVATE
232  PLAYER_SPELL_CRIT_PERCENTAGE1 = UNIT_END + 0x7F6, // Size: 7, Flags: PRIVATE
233  PLAYER_SHIELD_BLOCK = UNIT_END + 0x7FD, // Size: 1, Flags: PRIVATE
234  PLAYER_SHIELD_BLOCK_CRIT_PERCENTAGE = UNIT_END + 0x7FE, // Size: 1, Flags: PRIVATE
235  PLAYER_MASTERY = UNIT_END + 0x7FF, // Size: 1, Flags: PRIVATE
236  PLAYER_AMPLIFY = UNIT_END + 0x800, // Size: 1, Flags: PRIVATE
237  PLAYER_MULTISTRIKE = UNIT_END + 0x801, // Size: 1, Flags: PRIVATE
238  PLAYER_MULTISTRIKE_EFFECT = UNIT_END + 0x802, // Size: 1, Flags: PRIVATE
239  PLAYER_READINESS = UNIT_END + 0x803, // Size: 1, Flags: PRIVATE
240  PLAYER_SPEED = UNIT_END + 0x804, // Size: 1, Flags: PRIVATE
241  PLAYER_LIFESTEAL = UNIT_END + 0x805, // Size: 1, Flags: PRIVATE
242  PLAYER_AVOIDANCE = UNIT_END + 0x806, // Size: 1, Flags: PRIVATE
243  PLAYER_STURDINESS = UNIT_END + 0x807, // Size: 1, Flags: PRIVATE
244  PLAYER_CLEAVE = UNIT_END + 0x808, // Size: 1, Flags: PRIVATE
245  PLAYER_VERSATILITY = UNIT_END + 0x809, // Size: 1, Flags: PRIVATE
246  PLAYER_VERSATILITY_BONUS = UNIT_END + 0x80A, // Size: 1, Flags: PRIVATE
247  PLAYER_FIELD_PVP_POWER_DAMAGE = UNIT_END + 0x80B, // Size: 1, Flags: PRIVATE
248  PLAYER_FIELD_PVP_POWER_HEALING = UNIT_END + 0x80C, // Size: 1, Flags: PRIVATE
249  PLAYER_EXPLORED_ZONES_1 = UNIT_END + 0x80D, // Size: 256, Flags: PRIVATE
250  PLAYER_REST_STATE_EXPERIENCE = UNIT_END + 0x90D, // Size: 1, Flags: PRIVATE
251  PLAYER_FIELD_MOD_DAMAGE_DONE_POS = UNIT_END + 0x90E, // Size: 7, Flags: PRIVATE
252  PLAYER_FIELD_MOD_DAMAGE_DONE_NEG = UNIT_END + 0x915, // Size: 7, Flags: PRIVATE
253  PLAYER_FIELD_MOD_DAMAGE_DONE_PCT = UNIT_END + 0x91C, // Size: 7, Flags: PRIVATE
254  PLAYER_FIELD_MOD_HEALING_DONE_POS = UNIT_END + 0x923, // Size: 1, Flags: PRIVATE
255  PLAYER_FIELD_MOD_HEALING_PCT = UNIT_END + 0x924, // Size: 1, Flags: PRIVATE
256  PLAYER_FIELD_MOD_HEALING_DONE_PCT = UNIT_END + 0x925, // Size: 1, Flags: PRIVATE
257  PLAYER_FIELD_MOD_PERIODIC_HEALING_DONE_PERCENT = UNIT_END + 0x926, // Size: 1, Flags: PRIVATE
258  PLAYER_FIELD_WEAPON_DMG_MULTIPLIERS = UNIT_END + 0x927, // Size: 3, Flags: PRIVATE
259  PLAYER_FIELD_WEAPON_ATK_SPEED_MULTIPLIERS = UNIT_END + 0x92A, // Size: 3, Flags: PRIVATE
260  PLAYER_FIELD_MOD_SPELL_POWER_PCT = UNIT_END + 0x92D, // Size: 1, Flags: PRIVATE
261  PLAYER_FIELD_MOD_RESILIENCE_PERCENT = UNIT_END + 0x92E, // Size: 1, Flags: PRIVATE
262  PLAYER_FIELD_OVERRIDE_SPELL_POWER_BY_AP_PCT = UNIT_END + 0x92F, // Size: 1, Flags: PRIVATE
263  PLAYER_FIELD_OVERRIDE_AP_BY_SPELL_POWER_PERCENT = UNIT_END + 0x930, // Size: 1, Flags: PRIVATE
264  PLAYER_FIELD_MOD_TARGET_RESISTANCE = UNIT_END + 0x931, // Size: 1, Flags: PRIVATE
265  PLAYER_FIELD_MOD_TARGET_PHYSICAL_RESISTANCE = UNIT_END + 0x932, // Size: 1, Flags: PRIVATE
266  PLAYER_FIELD_LOCAL_FLAGS = UNIT_END + 0x933, // Size: 1, Flags: PRIVATE
267  PLAYER_FIELD_BYTES = UNIT_END + 0x934, // Size: 1, Flags: PRIVATE
268  PLAYER_SELF_RES_SPELL = UNIT_END + 0x935, // Size: 1, Flags: PRIVATE
269  PLAYER_FIELD_PVP_MEDALS = UNIT_END + 0x936, // Size: 1, Flags: PRIVATE
270  PLAYER_FIELD_BUYBACK_PRICE_1 = UNIT_END + 0x937, // Size: 12, Flags: PRIVATE
271  PLAYER_FIELD_BUYBACK_TIMESTAMP_1 = UNIT_END + 0x943, // Size: 12, Flags: PRIVATE
272  PLAYER_FIELD_KILLS = UNIT_END + 0x94F, // Size: 1, Flags: PRIVATE
273  PLAYER_FIELD_LIFETIME_HONORABLE_KILLS = UNIT_END + 0x950, // Size: 1, Flags: PRIVATE
274  PLAYER_FIELD_WATCHED_FACTION_INDEX = UNIT_END + 0x951, // Size: 1, Flags: PRIVATE
275  PLAYER_FIELD_COMBAT_RATING_1 = UNIT_END + 0x952, // Size: 32, Flags: PRIVATE
276  PLAYER_FIELD_ARENA_TEAM_INFO_1_1 = UNIT_END + 0x972, // Size: 36, Flags: PRIVATE
277  PLAYER_FIELD_MAX_LEVEL = UNIT_END + 0x996, // Size: 1, Flags: PRIVATE
278  PLAYER_RUNE_REGEN_1 = UNIT_END + 0x997, // Size: 4, Flags: PRIVATE
279  PLAYER_NO_REAGENT_COST_1 = UNIT_END + 0x99B, // Size: 4, Flags: PRIVATE
280  PLAYER_FIELD_GLYPH_SLOTS_1 = UNIT_END + 0x99F, // Size: 6, Flags: PRIVATE
281  PLAYER_FIELD_GLYPHS_1 = UNIT_END + 0x9A5, // Size: 6, Flags: PRIVATE
282  PLAYER_GLYPHS_ENABLED = UNIT_END + 0x9AB, // Size: 1, Flags: PRIVATE
283  PLAYER_PET_SPELL_POWER = UNIT_END + 0x9AC, // Size: 1, Flags: PRIVATE
284  PLAYER_FIELD_RESEARCHING_1 = UNIT_END + 0x9AD, // Size: 10, Flags: PRIVATE
285  PLAYER_PROFESSION_SKILL_LINE_1 = UNIT_END + 0x9B7, // Size: 2, Flags: PRIVATE
286  PLAYER_FIELD_UI_HIT_MODIFIER = UNIT_END + 0x9B9, // Size: 1, Flags: PRIVATE
287  PLAYER_FIELD_UI_SPELL_HIT_MODIFIER = UNIT_END + 0x9BA, // Size: 1, Flags: PRIVATE
288  PLAYER_FIELD_HOME_REALM_TIME_OFFSET = UNIT_END + 0x9BB, // Size: 1, Flags: PRIVATE
289  PLAYER_FIELD_MOD_PET_HASTE = UNIT_END + 0x9BC, // Size: 1, Flags: PRIVATE
290  PLAYER_FIELD_SUMMONED_BATTLE_PET_ID = UNIT_END + 0x9BD, // Size: 4, Flags: PRIVATE
291  PLAYER_FIELD_BYTES2 = UNIT_END + 0x9C1, // Size: 1, Flags: PRIVATE, URGENT_SELF_ONLY
292  PLAYER_FIELD_LFG_BONUS_FACTION_ID = UNIT_END + 0x9C2, // Size: 1, Flags: PRIVATE
293  PLAYER_FIELD_LOOT_SPEC_ID = UNIT_END + 0x9C3, // Size: 1, Flags: PRIVATE
294  PLAYER_FIELD_OVERRIDE_ZONE_PVP_TYPE = UNIT_END + 0x9C4, // Size: 1, Flags: PRIVATE, URGENT_SELF_ONLY
295  PLAYER_FIELD_ITEM_LEVEL_DELTA = UNIT_END + 0x9C5, // Size: 1, Flags: PRIVATE
296  PLAYER_FIELD_BAG_SLOT_FLAGS = UNIT_END + 0x9C6, // Size: 4, Flags: PRIVATE
297  PLAYER_FIELD_BANK_BAG_SLOT_FLAGS = UNIT_END + 0x9CA, // Size: 7, Flags: PRIVATE
298  PLAYER_FIELD_INSERT_ITEMS_LEFT_TO_RIGHT = UNIT_END + 0x9D1, // Size: 1, Flags: PRIVATE
299  PLAYER_FIELD_QUEST_COMPLETED = UNIT_END + 0x9D2, // Size: 875, Flags: PRIVATE
300  PLAYER_END = UNIT_END + 0xD3D,
301 };
302 
304 {
311  PLAYER_DYNAMIC_FIELD_TOYS = UNIT_DYNAMIC_END + 0x006, // Flags: PRIVATE
313 };
314 
316 {
317  GAMEOBJECT_FIELD_CREATED_BY = OBJECT_END + 0x000, // Size: 4, Flags: PUBLIC
318  GAMEOBJECT_DISPLAYID = OBJECT_END + 0x004, // Size: 1, Flags: DYNAMIC, URGENT
319  GAMEOBJECT_FLAGS = OBJECT_END + 0x005, // Size: 1, Flags: PUBLIC, URGENT
320  GAMEOBJECT_PARENTROTATION = OBJECT_END + 0x006, // Size: 4, Flags: PUBLIC
321  GAMEOBJECT_FACTION = OBJECT_END + 0x00A, // Size: 1, Flags: PUBLIC
322  GAMEOBJECT_LEVEL = OBJECT_END + 0x00B, // Size: 1, Flags: PUBLIC
323  GAMEOBJECT_BYTES_1 = OBJECT_END + 0x00C, // Size: 1, Flags: PUBLIC, URGENT
324  GAMEOBJECT_SPELL_VISUAL_ID = OBJECT_END + 0x00D, // Size: 1, Flags: PUBLIC, DYNAMIC, URGENT
325  GAMEOBJECT_STATE_SPELL_VISUAL_ID = OBJECT_END + 0x00E, // Size: 1, Flags: DYNAMIC, URGENT
326  GAMEOBJECT_STATE_ANIM_ID = OBJECT_END + 0x00F, // Size: 1, Flags: DYNAMIC, URGENT
327  GAMEOBJECT_STATE_ANIM_KIT_ID = OBJECT_END + 0x010, // Size: 1, Flags: DYNAMIC, URGENT
328  GAMEOBJECT_STATE_WORLD_EFFECT_ID = OBJECT_END + 0x011, // Size: 4, Flags: DYNAMIC, URGENT
330 };
331 
333 {
336 };
337 
339 {
340  DYNAMICOBJECT_CASTER = OBJECT_END + 0x000, // Size: 4, Flags: PUBLIC
341  DYNAMICOBJECT_BYTES = OBJECT_END + 0x004, // Size: 1, Flags: DYNAMIC
342  DYNAMICOBJECT_SPELLID = OBJECT_END + 0x005, // Size: 1, Flags: PUBLIC
343  DYNAMICOBJECT_RADIUS = OBJECT_END + 0x006, // Size: 1, Flags: PUBLIC
344  DYNAMICOBJECT_CASTTIME = OBJECT_END + 0x007, // Size: 1, Flags: PUBLIC
346 };
347 
349 {
351 };
352 
354 {
355  CORPSE_FIELD_OWNER = OBJECT_END + 0x000, // Size: 4, Flags: PUBLIC
356  CORPSE_FIELD_PARTY = OBJECT_END + 0x004, // Size: 4, Flags: PUBLIC
357  CORPSE_FIELD_DISPLAY_ID = OBJECT_END + 0x008, // Size: 1, Flags: PUBLIC
358  CORPSE_FIELD_ITEM = OBJECT_END + 0x009, // Size: 19, Flags: PUBLIC
359  CORPSE_FIELD_BYTES_1 = OBJECT_END + 0x01C, // Size: 1, Flags: PUBLIC
360  CORPSE_FIELD_BYTES_2 = OBJECT_END + 0x01D, // Size: 1, Flags: PUBLIC
361  CORPSE_FIELD_FLAGS = OBJECT_END + 0x01E, // Size: 1, Flags: PUBLIC
362  CORPSE_FIELD_DYNAMIC_FLAGS = OBJECT_END + 0x01F, // Size: 1, Flags: DYNAMIC
363  CORPSE_FIELD_FACTIONTEMPLATE = OBJECT_END + 0x020, // Size: 1, Flags: PUBLIC
365 };
366 
368 {
370 };
371 
373 {
374  AREATRIGGER_OVERRIDE_SCALE_CURVE = OBJECT_END + 0x000, // Size: 7, Flags: PUBLIC, URGENT
375  AREATRIGGER_CASTER = OBJECT_END + 0x007, // Size: 4, Flags: PUBLIC
376  AREATRIGGER_DURATION = OBJECT_END + 0x00B, // Size: 1, Flags: PUBLIC
377  AREATRIGGER_TIME_TO_TARGET_SCALE = OBJECT_END + 0x00C, // Size: 1, Flags: PUBLIC, URGENT
378  AREATRIGGER_SPELLID = OBJECT_END + 0x00D, // Size: 1, Flags: PUBLIC
379  AREATRIGGER_SPELLVISUALID = OBJECT_END + 0x00E, // Size: 1, Flags: DYNAMIC
380  AREATRIGGER_BOUNDS_RADIUS_2D = OBJECT_END + 0x00F, // Size: 1, Flags: DYNAMIC, URGENT
381  AREATRIGGER_EXPLICIT_SCALE = OBJECT_END + 0x010, // Size: 1, Flags: PUBLIC, URGENT
383 };
384 
386 {
388 };
389 
391 {
392  SCENEOBJECT_FIELD_SCRIPT_PACKAGE_ID = OBJECT_END + 0x000, // Size: 1, Flags: PUBLIC
393  SCENEOBJECT_FIELD_RND_SEED_VAL = OBJECT_END + 0x001, // Size: 1, Flags: PUBLIC
394  SCENEOBJECT_FIELD_CREATEDBY = OBJECT_END + 0x002, // Size: 4, Flags: PUBLIC
395  SCENEOBJECT_FIELD_SCENE_TYPE = OBJECT_END + 0x006, // Size: 1, Flags: PUBLIC
397 };
398 
400 {
402 };
403 
405 {
406  CONVERSATION_FIELD_DUMMY = OBJECT_END + 0x000, // Size: 1, Flags: PRIVATE
408 };
409 
411 {
415 };
416 
417 #endif // _UPDATEFIELDS_H
Definition: UpdateFields.h:374
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UnitFields
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GameObjectDynamicFields
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GameObjectFields
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UnitDynamicFields
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SceneObjectDynamicFields
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CorpseFields
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ConversationFields
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ItemFields
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DynamicObjectDynamicFields
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ContainerDynamicFields
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PlayerFields
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ItemDynamicFields
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ConversationDynamicFields
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CorpseDynamicFields
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