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enum | ObjectFields {
OBJECT_FIELD_GUID = 0x000,
OBJECT_FIELD_DATA = 0x004,
OBJECT_FIELD_TYPE = 0x008,
OBJECT_FIELD_ENTRY = 0x009,
OBJECT_DYNAMIC_FLAGS = 0x00A,
OBJECT_FIELD_SCALE_X = 0x00B,
OBJECT_END = 0x00C
} |
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enum | ObjectDynamicFields { OBJECT_DYNAMIC_END = 0x000
} |
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enum | ItemFields {
ITEM_FIELD_OWNER = OBJECT_END + 0x000,
ITEM_FIELD_CONTAINED = OBJECT_END + 0x004,
ITEM_FIELD_CREATOR = OBJECT_END + 0x008,
ITEM_FIELD_GIFTCREATOR = OBJECT_END + 0x00C,
ITEM_FIELD_STACK_COUNT = OBJECT_END + 0x010,
ITEM_FIELD_DURATION = OBJECT_END + 0x011,
ITEM_FIELD_SPELL_CHARGES = OBJECT_END + 0x012,
ITEM_FIELD_FLAGS = OBJECT_END + 0x017,
ITEM_FIELD_ENCHANTMENT = OBJECT_END + 0x018,
ITEM_FIELD_PROPERTY_SEED = OBJECT_END + 0x03F,
ITEM_FIELD_RANDOM_PROPERTIES_ID = OBJECT_END + 0x040,
ITEM_FIELD_DURABILITY = OBJECT_END + 0x041,
ITEM_FIELD_MAXDURABILITY = OBJECT_END + 0x042,
ITEM_FIELD_CREATE_PLAYED_TIME = OBJECT_END + 0x043,
ITEM_FIELD_MODIFIERS_MASK = OBJECT_END + 0x044,
ITEM_FIELD_CONTEXT = OBJECT_END + 0x045,
ITEM_END = OBJECT_END + 0x046
} |
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enum | ItemDynamicFields { ITEM_DYNAMIC_FIELD_MODIFIERS = OBJECT_DYNAMIC_END + 0x000,
ITEM_DYNAMIC_FIELD_BONUSLIST_IDS = OBJECT_DYNAMIC_END + 0x001,
ITEM_DYNAMIC_END = OBJECT_DYNAMIC_END + 0x002
} |
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enum | ContainerFields { CONTAINER_FIELD_SLOT_1 = ITEM_END + 0x000,
CONTAINER_FIELD_NUM_SLOTS = ITEM_END + 0x090,
CONTAINER_END = ITEM_END + 0x091
} |
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enum | ContainerDynamicFields { CONTAINER_DYNAMIC_END = ITEM_DYNAMIC_END + 0x000
} |
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enum | UnitFields {
UNIT_FIELD_CHARM = OBJECT_END + 0x000,
UNIT_FIELD_SUMMON = OBJECT_END + 0x004,
UNIT_FIELD_CRITTER = OBJECT_END + 0x008,
UNIT_FIELD_CHARMEDBY = OBJECT_END + 0x00C,
UNIT_FIELD_SUMMONEDBY = OBJECT_END + 0x010,
UNIT_FIELD_CREATEDBY = OBJECT_END + 0x014,
UNIT_FIELD_DEMON_CREATOR = OBJECT_END + 0x018,
UNIT_FIELD_TARGET = OBJECT_END + 0x01C,
UNIT_FIELD_BATTLE_PET_COMPANION_GUID = OBJECT_END + 0x020,
UNIT_FIELD_BATTLE_PET_DB_ID = OBJECT_END + 0x024,
UNIT_FIELD_CHANNEL_OBJECT = OBJECT_END + 0x026,
UNIT_CHANNEL_SPELL = OBJECT_END + 0x02A,
UNIT_CHANNEL_SPELL_X_SPELL_VISUAL = OBJECT_END + 0x02B,
UNIT_FIELD_SUMMONED_BY_HOME_REALM = OBJECT_END + 0x02C,
UNIT_FIELD_BYTES_0 = OBJECT_END + 0x02D,
UNIT_FIELD_DISPLAY_POWER = OBJECT_END + 0x02E,
UNIT_FIELD_OVERRIDE_DISPLAY_POWER_ID = OBJECT_END + 0x02F,
UNIT_FIELD_HEALTH = OBJECT_END + 0x030,
UNIT_FIELD_POWER = OBJECT_END + 0x031,
UNIT_FIELD_MAXHEALTH = OBJECT_END + 0x037,
UNIT_FIELD_MAXPOWER = OBJECT_END + 0x038,
UNIT_FIELD_POWER_REGEN_FLAT_MODIFIER = OBJECT_END + 0x03E,
UNIT_FIELD_POWER_REGEN_INTERRUPTED_FLAT_MODIFIER = OBJECT_END + 0x044,
UNIT_FIELD_LEVEL = OBJECT_END + 0x04A,
UNIT_FIELD_EFFECTIVE_LEVEL = OBJECT_END + 0x04B,
UNIT_FIELD_FACTIONTEMPLATE = OBJECT_END + 0x04C,
UNIT_VIRTUAL_ITEM_SLOT_ID = OBJECT_END + 0x04D,
UNIT_FIELD_FLAGS = OBJECT_END + 0x053,
UNIT_FIELD_FLAGS_2 = OBJECT_END + 0x054,
UNIT_FIELD_FLAGS_3 = OBJECT_END + 0x055,
UNIT_FIELD_AURASTATE = OBJECT_END + 0x056,
UNIT_FIELD_BASEATTACKTIME = OBJECT_END + 0x057,
UNIT_FIELD_RANGEDATTACKTIME = OBJECT_END + 0x059,
UNIT_FIELD_BOUNDINGRADIUS = OBJECT_END + 0x05A,
UNIT_FIELD_COMBATREACH = OBJECT_END + 0x05B,
UNIT_FIELD_DISPLAYID = OBJECT_END + 0x05C,
UNIT_FIELD_NATIVEDISPLAYID = OBJECT_END + 0x05D,
UNIT_FIELD_MOUNTDISPLAYID = OBJECT_END + 0x05E,
UNIT_FIELD_MINDAMAGE = OBJECT_END + 0x05F,
UNIT_FIELD_MAXDAMAGE = OBJECT_END + 0x060,
UNIT_FIELD_MINOFFHANDDAMAGE = OBJECT_END + 0x061,
UNIT_FIELD_MAXOFFHANDDAMAGE = OBJECT_END + 0x062,
UNIT_FIELD_BYTES_1 = OBJECT_END + 0x063,
UNIT_FIELD_PETNUMBER = OBJECT_END + 0x064,
UNIT_FIELD_PET_NAME_TIMESTAMP = OBJECT_END + 0x065,
UNIT_FIELD_PETEXPERIENCE = OBJECT_END + 0x066,
UNIT_FIELD_PETNEXTLEVELEXP = OBJECT_END + 0x067,
UNIT_MOD_CAST_SPEED = OBJECT_END + 0x068,
UNIT_MOD_CAST_HASTE = OBJECT_END + 0x069,
UNIT_FIELD_MOD_HASTE = OBJECT_END + 0x06A,
UNIT_FIELD_MOD_RANGED_HASTE = OBJECT_END + 0x06B,
UNIT_FIELD_MOD_HASTE_REGEN = OBJECT_END + 0x06C,
UNIT_CREATED_BY_SPELL = OBJECT_END + 0x06D,
UNIT_NPC_FLAGS = OBJECT_END + 0x06E,
UNIT_NPC_EMOTESTATE = OBJECT_END + 0x070,
UNIT_FIELD_STAT = OBJECT_END + 0x071,
UNIT_FIELD_POSSTAT = OBJECT_END + 0x076,
UNIT_FIELD_NEGSTAT = OBJECT_END + 0x07B,
UNIT_FIELD_RESISTANCES = OBJECT_END + 0x080,
UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE = OBJECT_END + 0x087,
UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE = OBJECT_END + 0x08E,
UNIT_FIELD_MOD_BONUS_ARMOR = OBJECT_END + 0x095,
UNIT_FIELD_BASE_MANA = OBJECT_END + 0x096,
UNIT_FIELD_BASE_HEALTH = OBJECT_END + 0x097,
UNIT_FIELD_BYTES_2 = OBJECT_END + 0x098,
UNIT_FIELD_ATTACK_POWER = OBJECT_END + 0x099,
UNIT_FIELD_ATTACK_POWER_MOD_POS = OBJECT_END + 0x09A,
UNIT_FIELD_ATTACK_POWER_MOD_NEG = OBJECT_END + 0x09B,
UNIT_FIELD_ATTACK_POWER_MULTIPLIER = OBJECT_END + 0x09C,
UNIT_FIELD_RANGED_ATTACK_POWER = OBJECT_END + 0x09D,
UNIT_FIELD_RANGED_ATTACK_POWER_MOD_POS = OBJECT_END + 0x09E,
UNIT_FIELD_RANGED_ATTACK_POWER_MOD_NEG = OBJECT_END + 0x09F,
UNIT_FIELD_RANGED_ATTACK_POWER_MULTIPLIER = OBJECT_END + 0x0A0,
UNIT_FIELD_MINRANGEDDAMAGE = OBJECT_END + 0x0A1,
UNIT_FIELD_MAXRANGEDDAMAGE = OBJECT_END + 0x0A2,
UNIT_FIELD_POWER_COST_MODIFIER = OBJECT_END + 0x0A3,
UNIT_FIELD_POWER_COST_MULTIPLIER = OBJECT_END + 0x0AA,
UNIT_FIELD_MAXHEALTHMODIFIER = OBJECT_END + 0x0B1,
UNIT_FIELD_HOVERHEIGHT = OBJECT_END + 0x0B2,
UNIT_FIELD_MIN_ITEM_LEVEL_CUTOFF = OBJECT_END + 0x0B3,
UNIT_FIELD_MIN_ITEM_LEVEL = OBJECT_END + 0x0B4,
UNIT_FIELD_MAXITEMLEVEL = OBJECT_END + 0x0B5,
UNIT_FIELD_WILD_BATTLEPET_LEVEL = OBJECT_END + 0x0B6,
UNIT_FIELD_BATTLEPET_COMPANION_NAME_TIMESTAMP = OBJECT_END + 0x0B7,
UNIT_FIELD_INTERACT_SPELLID = OBJECT_END + 0x0B8,
UNIT_FIELD_STATE_SPELL_VISUAL_ID = OBJECT_END + 0x0B9,
UNIT_FIELD_STATE_ANIM_ID = OBJECT_END + 0x0BA,
UNIT_FIELD_STATE_ANIM_KIT_ID = OBJECT_END + 0x0BB,
UNIT_FIELD_STATE_WORLD_EFFECT_ID = OBJECT_END + 0x0BC,
UNIT_FIELD_SCALE_DURATION = OBJECT_END + 0x0C0,
UNIT_FIELD_LOOKS_LIKE_MOUNT_ID = OBJECT_END + 0x0C1,
UNIT_FIELD_LOOKS_LIKE_CREATURE_ID = OBJECT_END + 0x0C2,
UNIT_FIELD_LOOK_AT_CONTROLLER_ID = OBJECT_END + 0x0C3,
UNIT_FIELD_LOOK_AT_CONTROLLER_TARGET = OBJECT_END + 0x0C4,
UNIT_END = OBJECT_END + 0x0C8
} |
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enum | UnitDynamicFields { UNIT_DYNAMIC_FIELD_PASSIVE_SPELLS = OBJECT_DYNAMIC_END + 0x000,
UNIT_DYNAMIC_FIELD_WORLD_EFFECTS = OBJECT_DYNAMIC_END + 0x001,
UNIT_DYNAMIC_END = OBJECT_DYNAMIC_END + 0x002
} |
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enum | PlayerFields {
PLAYER_DUEL_ARBITER = UNIT_END + 0x000,
PLAYER_WOW_ACCOUNT = UNIT_END + 0x004,
PLAYER_LOOT_TARGET_GUID = UNIT_END + 0x008,
PLAYER_FLAGS = UNIT_END + 0x00C,
PLAYER_FLAGS_EX = UNIT_END + 0x00D,
PLAYER_GUILDRANK = UNIT_END + 0x00E,
PLAYER_GUILDDELETE_DATE = UNIT_END + 0x00F,
PLAYER_GUILDLEVEL = UNIT_END + 0x010,
PLAYER_BYTES = UNIT_END + 0x011,
PLAYER_BYTES_2 = UNIT_END + 0x012,
PLAYER_BYTES_3 = UNIT_END + 0x013,
PLAYER_DUEL_TEAM = UNIT_END + 0x014,
PLAYER_GUILD_TIMESTAMP = UNIT_END + 0x015,
PLAYER_QUEST_LOG = UNIT_END + 0x016,
PLAYER_VISIBLE_ITEM = UNIT_END + 0x304,
PLAYER_CHOSEN_TITLE = UNIT_END + 0x32A,
PLAYER_FAKE_INEBRIATION = UNIT_END + 0x32B,
PLAYER_FIELD_VIRTUAL_PLAYER_REALM = UNIT_END + 0x32C,
PLAYER_FIELD_CURRENT_SPEC_ID = UNIT_END + 0x32D,
PLAYER_FIELD_TAXI_MOUNT_ANIM_KIT_ID = UNIT_END + 0x32E,
PLAYER_FIELD_AVG_ITEM_LEVEL = UNIT_END + 0x32F,
PLAYER_FIELD_CURRENT_BATTLE_PET_BREED_QUALITY = UNIT_END + 0x333,
PLAYER_FIELD_INV_SLOT_HEAD = UNIT_END + 0x334,
PLAYER_FIELD_END_NOT_SELF = UNIT_END + 0x334,
PLAYER_FARSIGHT = UNIT_END + 0x614,
PLAYER__FIELD_KNOWN_TITLES = UNIT_END + 0x618,
PLAYER_FIELD_COINAGE = UNIT_END + 0x624,
PLAYER_XP = UNIT_END + 0x626,
PLAYER_NEXT_LEVEL_XP = UNIT_END + 0x627,
PLAYER_SKILL_LINEID = UNIT_END + 0x628,
PLAYER_CHARACTER_POINTS = UNIT_END + 0x7E8,
PLAYER_FIELD_MAX_TALENT_TIERS = UNIT_END + 0x7E9,
PLAYER_TRACK_CREATURES = UNIT_END + 0x7EA,
PLAYER_TRACK_RESOURCES = UNIT_END + 0x7EB,
PLAYER_EXPERTISE = UNIT_END + 0x7EC,
PLAYER_OFFHAND_EXPERTISE = UNIT_END + 0x7ED,
PLAYER_FIELD_RANGED_EXPERTISE = UNIT_END + 0x7EE,
PLAYER_FIELD_COMBAT_RATING_EXPERTISE = UNIT_END + 0x7EF,
PLAYER_BLOCK_PERCENTAGE = UNIT_END + 0x7F0,
PLAYER_DODGE_PERCENTAGE = UNIT_END + 0x7F1,
PLAYER_PARRY_PERCENTAGE = UNIT_END + 0x7F2,
PLAYER_CRIT_PERCENTAGE = UNIT_END + 0x7F3,
PLAYER_RANGED_CRIT_PERCENTAGE = UNIT_END + 0x7F4,
PLAYER_OFFHAND_CRIT_PERCENTAGE = UNIT_END + 0x7F5,
PLAYER_SPELL_CRIT_PERCENTAGE1 = UNIT_END + 0x7F6,
PLAYER_SHIELD_BLOCK = UNIT_END + 0x7FD,
PLAYER_SHIELD_BLOCK_CRIT_PERCENTAGE = UNIT_END + 0x7FE,
PLAYER_MASTERY = UNIT_END + 0x7FF,
PLAYER_AMPLIFY = UNIT_END + 0x800,
PLAYER_MULTISTRIKE = UNIT_END + 0x801,
PLAYER_MULTISTRIKE_EFFECT = UNIT_END + 0x802,
PLAYER_READINESS = UNIT_END + 0x803,
PLAYER_SPEED = UNIT_END + 0x804,
PLAYER_LIFESTEAL = UNIT_END + 0x805,
PLAYER_AVOIDANCE = UNIT_END + 0x806,
PLAYER_STURDINESS = UNIT_END + 0x807,
PLAYER_CLEAVE = UNIT_END + 0x808,
PLAYER_VERSATILITY = UNIT_END + 0x809,
PLAYER_VERSATILITY_BONUS = UNIT_END + 0x80A,
PLAYER_FIELD_PVP_POWER_DAMAGE = UNIT_END + 0x80B,
PLAYER_FIELD_PVP_POWER_HEALING = UNIT_END + 0x80C,
PLAYER_EXPLORED_ZONES_1 = UNIT_END + 0x80D,
PLAYER_REST_STATE_EXPERIENCE = UNIT_END + 0x90D,
PLAYER_FIELD_MOD_DAMAGE_DONE_POS = UNIT_END + 0x90E,
PLAYER_FIELD_MOD_DAMAGE_DONE_NEG = UNIT_END + 0x915,
PLAYER_FIELD_MOD_DAMAGE_DONE_PCT = UNIT_END + 0x91C,
PLAYER_FIELD_MOD_HEALING_DONE_POS = UNIT_END + 0x923,
PLAYER_FIELD_MOD_HEALING_PCT = UNIT_END + 0x924,
PLAYER_FIELD_MOD_HEALING_DONE_PCT = UNIT_END + 0x925,
PLAYER_FIELD_MOD_PERIODIC_HEALING_DONE_PERCENT = UNIT_END + 0x926,
PLAYER_FIELD_WEAPON_DMG_MULTIPLIERS = UNIT_END + 0x927,
PLAYER_FIELD_WEAPON_ATK_SPEED_MULTIPLIERS = UNIT_END + 0x92A,
PLAYER_FIELD_MOD_SPELL_POWER_PCT = UNIT_END + 0x92D,
PLAYER_FIELD_MOD_RESILIENCE_PERCENT = UNIT_END + 0x92E,
PLAYER_FIELD_OVERRIDE_SPELL_POWER_BY_AP_PCT = UNIT_END + 0x92F,
PLAYER_FIELD_OVERRIDE_AP_BY_SPELL_POWER_PERCENT = UNIT_END + 0x930,
PLAYER_FIELD_MOD_TARGET_RESISTANCE = UNIT_END + 0x931,
PLAYER_FIELD_MOD_TARGET_PHYSICAL_RESISTANCE = UNIT_END + 0x932,
PLAYER_FIELD_LOCAL_FLAGS = UNIT_END + 0x933,
PLAYER_FIELD_BYTES = UNIT_END + 0x934,
PLAYER_SELF_RES_SPELL = UNIT_END + 0x935,
PLAYER_FIELD_PVP_MEDALS = UNIT_END + 0x936,
PLAYER_FIELD_BUYBACK_PRICE_1 = UNIT_END + 0x937,
PLAYER_FIELD_BUYBACK_TIMESTAMP_1 = UNIT_END + 0x943,
PLAYER_FIELD_KILLS = UNIT_END + 0x94F,
PLAYER_FIELD_LIFETIME_HONORABLE_KILLS = UNIT_END + 0x950,
PLAYER_FIELD_WATCHED_FACTION_INDEX = UNIT_END + 0x951,
PLAYER_FIELD_COMBAT_RATING_1 = UNIT_END + 0x952,
PLAYER_FIELD_ARENA_TEAM_INFO_1_1 = UNIT_END + 0x972,
PLAYER_FIELD_MAX_LEVEL = UNIT_END + 0x996,
PLAYER_RUNE_REGEN_1 = UNIT_END + 0x997,
PLAYER_NO_REAGENT_COST_1 = UNIT_END + 0x99B,
PLAYER_FIELD_GLYPH_SLOTS_1 = UNIT_END + 0x99F,
PLAYER_FIELD_GLYPHS_1 = UNIT_END + 0x9A5,
PLAYER_GLYPHS_ENABLED = UNIT_END + 0x9AB,
PLAYER_PET_SPELL_POWER = UNIT_END + 0x9AC,
PLAYER_FIELD_RESEARCHING_1 = UNIT_END + 0x9AD,
PLAYER_PROFESSION_SKILL_LINE_1 = UNIT_END + 0x9B7,
PLAYER_FIELD_UI_HIT_MODIFIER = UNIT_END + 0x9B9,
PLAYER_FIELD_UI_SPELL_HIT_MODIFIER = UNIT_END + 0x9BA,
PLAYER_FIELD_HOME_REALM_TIME_OFFSET = UNIT_END + 0x9BB,
PLAYER_FIELD_MOD_PET_HASTE = UNIT_END + 0x9BC,
PLAYER_FIELD_SUMMONED_BATTLE_PET_ID = UNIT_END + 0x9BD,
PLAYER_FIELD_BYTES2 = UNIT_END + 0x9C1,
PLAYER_FIELD_LFG_BONUS_FACTION_ID = UNIT_END + 0x9C2,
PLAYER_FIELD_LOOT_SPEC_ID = UNIT_END + 0x9C3,
PLAYER_FIELD_OVERRIDE_ZONE_PVP_TYPE = UNIT_END + 0x9C4,
PLAYER_FIELD_ITEM_LEVEL_DELTA = UNIT_END + 0x9C5,
PLAYER_FIELD_BAG_SLOT_FLAGS = UNIT_END + 0x9C6,
PLAYER_FIELD_BANK_BAG_SLOT_FLAGS = UNIT_END + 0x9CA,
PLAYER_FIELD_INSERT_ITEMS_LEFT_TO_RIGHT = UNIT_END + 0x9D1,
PLAYER_FIELD_QUEST_COMPLETED = UNIT_END + 0x9D2,
PLAYER_END = UNIT_END + 0xD3D
} |
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enum | PlayerDynamicFields {
PLAYER_DYNAMIC_FIELD_RESERACH_SITE = UNIT_DYNAMIC_END + 0x000,
PLAYER_DYNAMIC_FIELD_RESEARCH_SITE_PROGRESS = UNIT_DYNAMIC_END + 0x001,
PLAYER_DYNAMIC_FIELD_DAILY_QUESTS = UNIT_DYNAMIC_END + 0x002,
PLAYER_DYNAMIC_FIELD_AVAILABLE_QUEST_LINE_X_QUEST_ID = UNIT_DYNAMIC_END + 0x003,
PLAYER_DYNAMIC_FIELD_HEIRLOOMS = UNIT_DYNAMIC_END + 0x004,
PLAYER_DYNAMIC_FIELD_HEIRLOOM_FLAGS = UNIT_DYNAMIC_END + 0x005,
PLAYER_DYNAMIC_FIELD_TOYS = UNIT_DYNAMIC_END + 0x006,
PLAYER_DYNAMIC_END = UNIT_DYNAMIC_END + 0x007
} |
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enum | GameObjectFields {
GAMEOBJECT_FIELD_CREATED_BY = OBJECT_END + 0x000,
GAMEOBJECT_DISPLAYID = OBJECT_END + 0x004,
GAMEOBJECT_FLAGS = OBJECT_END + 0x005,
GAMEOBJECT_PARENTROTATION = OBJECT_END + 0x006,
GAMEOBJECT_FACTION = OBJECT_END + 0x00A,
GAMEOBJECT_LEVEL = OBJECT_END + 0x00B,
GAMEOBJECT_BYTES_1 = OBJECT_END + 0x00C,
GAMEOBJECT_SPELL_VISUAL_ID = OBJECT_END + 0x00D,
GAMEOBJECT_STATE_SPELL_VISUAL_ID = OBJECT_END + 0x00E,
GAMEOBJECT_STATE_ANIM_ID = OBJECT_END + 0x00F,
GAMEOBJECT_STATE_ANIM_KIT_ID = OBJECT_END + 0x010,
GAMEOBJECT_STATE_WORLD_EFFECT_ID = OBJECT_END + 0x011,
GAMEOBJECT_END = OBJECT_END + 0x015
} |
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enum | GameObjectDynamicFields { GAMEOBJECT_DYNAMIC_ENABLE_DOODAD_SETS = OBJECT_DYNAMIC_END + 0x000,
GAMEOBJECT_DYNAMIC_END = OBJECT_DYNAMIC_END + 0x001
} |
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enum | DynamicObjectFields {
DYNAMICOBJECT_CASTER = OBJECT_END + 0x000,
DYNAMICOBJECT_BYTES = OBJECT_END + 0x004,
DYNAMICOBJECT_SPELLID = OBJECT_END + 0x005,
DYNAMICOBJECT_RADIUS = OBJECT_END + 0x006,
DYNAMICOBJECT_CASTTIME = OBJECT_END + 0x007,
DYNAMICOBJECT_END = OBJECT_END + 0x008
} |
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enum | DynamicObjectDynamicFields { DYNAMICOBJECT_DYNAMIC_END = OBJECT_DYNAMIC_END + 0x000
} |
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enum | CorpseFields {
CORPSE_FIELD_OWNER = OBJECT_END + 0x000,
CORPSE_FIELD_PARTY = OBJECT_END + 0x004,
CORPSE_FIELD_DISPLAY_ID = OBJECT_END + 0x008,
CORPSE_FIELD_ITEM = OBJECT_END + 0x009,
CORPSE_FIELD_BYTES_1 = OBJECT_END + 0x01C,
CORPSE_FIELD_BYTES_2 = OBJECT_END + 0x01D,
CORPSE_FIELD_FLAGS = OBJECT_END + 0x01E,
CORPSE_FIELD_DYNAMIC_FLAGS = OBJECT_END + 0x01F,
CORPSE_FIELD_FACTIONTEMPLATE = OBJECT_END + 0x020,
CORPSE_END = OBJECT_END + 0x021
} |
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enum | CorpseDynamicFields { CORPSE_DYNAMIC_END = OBJECT_DYNAMIC_END + 0x000
} |
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enum | AreaTriggerFields {
AREATRIGGER_OVERRIDE_SCALE_CURVE = OBJECT_END + 0x000,
AREATRIGGER_CASTER = OBJECT_END + 0x007,
AREATRIGGER_DURATION = OBJECT_END + 0x00B,
AREATRIGGER_TIME_TO_TARGET_SCALE = OBJECT_END + 0x00C,
AREATRIGGER_SPELLID = OBJECT_END + 0x00D,
AREATRIGGER_SPELLVISUALID = OBJECT_END + 0x00E,
AREATRIGGER_BOUNDS_RADIUS_2D = OBJECT_END + 0x00F,
AREATRIGGER_EXPLICIT_SCALE = OBJECT_END + 0x010,
AREATRIGGER_END = OBJECT_END + 0x011
} |
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enum | AreaTriggerDynamicFields { AREATRIGGER_DYNAMIC_END = OBJECT_DYNAMIC_END + 0x000
} |
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enum | SceneObjectFields {
SCENEOBJECT_FIELD_SCRIPT_PACKAGE_ID = OBJECT_END + 0x000,
SCENEOBJECT_FIELD_RND_SEED_VAL = OBJECT_END + 0x001,
SCENEOBJECT_FIELD_CREATEDBY = OBJECT_END + 0x002,
SCENEOBJECT_FIELD_SCENE_TYPE = OBJECT_END + 0x006,
SCENEOBJECT_END = OBJECT_END + 0x007
} |
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enum | SceneObjectDynamicFields { SCENEOBJECT_DYNAMIC_END = OBJECT_DYNAMIC_END + 0x000
} |
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enum | ConversationFields { CONVERSATION_FIELD_DUMMY = OBJECT_END + 0x000,
CONVERSATION_END = OBJECT_END + 0x001
} |
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enum | ConversationDynamicFields { CONVERSATION_DYNAMIC_FIELD_ACTORS = OBJECT_DYNAMIC_END + 0x000,
CONVERSATION_DYNAMIC_FIELD_LINES = OBJECT_DYNAMIC_END + 0x001,
CONVERSATION_DYNAMIC_END = OBJECT_DYNAMIC_END + 0x002
} |
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