void spell_gen_parachute::spell_gen_parachute_AuraScript::HandleEffectPeriodic |
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AuraEffect const * |
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2580 if (target->IsFalling())
Unit * GetTarget() const
Definition: SpellScript.cpp:1151
Definition: spell_generic.cpp:2555
Definition: spell_generic.cpp:2556
void spell_gen_parachute::spell_gen_parachute_AuraScript::Register |
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inlineoverrideprivatevirtual |
Implements _SpellScript.
Definition: SharedDefines.h:28
Definition: SpellAuraDefines.h:286
void HandleEffectPeriodic(AuraEffect const *)
Definition: spell_generic.cpp:2577
HookList< EffectPeriodicHandler > OnEffectPeriodic
Definition: SpellScript.h:709
#define AuraEffectPeriodicFn(F, I, N)
Definition: SpellScript.h:710
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inlineoverrideprivatevirtual |
Reimplemented from _SpellScript.
Definition: spell_generic.cpp:2555
#define sSpellMgr
Definition: SpellMgr.h:756
Definition: spell_generic.cpp:2556
The documentation for this class was generated from the following file: