#include <BattlegroundEY.h>
BattlegroundEYLosingPointStruct::BattlegroundEYLosingPointStruct |
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uint32 |
_SpawnNeutralObjectType, |
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uint32 |
_DespawnObjectTypeAlliance, |
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uint32 |
_MessageIdAlliance, |
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uint32 |
_DespawnObjectTypeHorde, |
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uint32 |
_MessageIdHorde |
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) |
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inline |
uint32 MessageIdHorde
Definition: BattlegroundEY.h:280
uint32 DespawnObjectTypeAlliance
Definition: BattlegroundEY.h:277
uint32 MessageIdAlliance
Definition: BattlegroundEY.h:278
uint32 DespawnObjectTypeHorde
Definition: BattlegroundEY.h:279
uint32 SpawnNeutralObjectType
Definition: BattlegroundEY.h:276
uint32 BattlegroundEYLosingPointStruct::DespawnObjectTypeAlliance |
uint32 BattlegroundEYLosingPointStruct::DespawnObjectTypeHorde |
uint32 BattlegroundEYLosingPointStruct::MessageIdAlliance |
uint32 BattlegroundEYLosingPointStruct::MessageIdHorde |
uint32 BattlegroundEYLosingPointStruct::SpawnNeutralObjectType |
The documentation for this struct was generated from the following file: