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WorldSession::ConnectToKey Union Reference

#include <WorldSession.h>

Public Attributes

struct {
   uint64   AccountId: 32
 
   uint64   ConnectionType: 1
 
   uint64   Key: 31
 
Fields
 
uint64 Raw
 

Member Data Documentation

uint64 WorldSession::ConnectToKey::AccountId
uint64 WorldSession::ConnectToKey::ConnectionType
struct { ... } WorldSession::ConnectToKey::Fields
uint64 WorldSession::ConnectToKey::Key
uint64 WorldSession::ConnectToKey::Raw

The documentation for this union was generated from the following file: