TrinityCore
|
#include <TerrainBuilder.h>
Public Attributes | |
G3D::Array< float > | solidVerts |
G3D::Array< int > | solidTris |
G3D::Array< float > | liquidVerts |
G3D::Array< int > | liquidTris |
G3D::Array< uint8 > | liquidType |
G3D::Array< float > | offMeshConnections |
G3D::Array< float > | offMeshConnectionRads |
G3D::Array< unsigned char > | offMeshConnectionDirs |
G3D::Array< unsigned char > | offMeshConnectionsAreas |
G3D::Array< unsigned short > | offMeshConnectionsFlags |
G3D::Array<int> MMAP::MeshData::liquidTris |
G3D::Array<uint8> MMAP::MeshData::liquidType |
G3D::Array<float> MMAP::MeshData::liquidVerts |
G3D::Array<unsigned char> MMAP::MeshData::offMeshConnectionDirs |
G3D::Array<float> MMAP::MeshData::offMeshConnectionRads |
G3D::Array<float> MMAP::MeshData::offMeshConnections |
G3D::Array<unsigned char> MMAP::MeshData::offMeshConnectionsAreas |
G3D::Array<unsigned short> MMAP::MeshData::offMeshConnectionsFlags |
G3D::Array<int> MMAP::MeshData::solidTris |
G3D::Array<float> MMAP::MeshData::solidVerts |