Player const * _source
Definition: Battleground.cpp:104
uint32 _textId
Definition: Battleground.cpp:103
uint32 _arg2
Definition: Battleground.cpp:106
uint32 _arg1
Definition: Battleground.cpp:105
ChatMsg _msgtype
Definition: Battleground.cpp:102
94 snprintf(str, 2048, text, arg1str, arg2str);
Player const * _source
Definition: Battleground.cpp:104
Definition: SharedDefines.h:961
#define snprintf
Definition: Common.h:76
uint32 _textId
Definition: Battleground.cpp:103
Definition: ChatPackets.h:150
#define sObjectMgr
Definition: ObjectMgr.h:1567
uint32 _arg2
Definition: Battleground.cpp:106
uint32 _arg1
Definition: Battleground.cpp:105
void Initialize(ChatMsg chatType, Language language, WorldObject const *sender, WorldObject const *receiver, std::string message, uint32 achievementId=0, std::string channelName="", LocaleConstant locale=DEFAULT_LOCALE, std::string addonPrefix="")
Definition: ChatPackets.cpp:104
ChatMsg _msgtype
Definition: Battleground.cpp:102
uint32 Trinity::Battleground2ChatBuilder::_arg1 |
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uint32 Trinity::Battleground2ChatBuilder::_arg2 |
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ChatMsg Trinity::Battleground2ChatBuilder::_msgtype |
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private |
Player const* Trinity::Battleground2ChatBuilder::_source |
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private |
uint32 Trinity::Battleground2ChatBuilder::_textId |
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private |
The documentation for this class was generated from the following file: