768 if (aurEff->GetAmount() <= 0)
773 target->
CastSpell(target, spellId,
true, 0, aurEff);
776 int32 baseAmount = aurEff->GetBaseAmount();
777 int32 amount = playerTarget->CalculateSpellDamage(playerTarget,
GetSpellInfo(), aurEff->GetEffIndex(), &baseAmount);
Definition: SharedDefines.h:28
void PreventDefaultAction()
Definition: SpellScript.cpp:971
Unit * GetUnitOwner() const
Definition: SpellScript.cpp:1016
AuraEffect * GetEffect(uint8 effIndex) const
Definition: SpellScript.cpp:1141
uint32 GetId() const
Definition: SpellScript.cpp:996
Definition: spell_hunter.cpp:55
Definition: spell_hunter.cpp:54
Unit * GetTarget() const
Definition: SpellScript.cpp:1151
SpellInfo const * GetSpellInfo() const
Definition: SpellScript.cpp:991
int32_t int32
Definition: Define.h:146
uint32_t uint32
Definition: Define.h:150
void SetAmount(int32 amount)
Definition: SpellAuraEffects.h:56
void CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=NULL, AuraEffect const *triggeredByAura=NULL, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:869