void spell_hun_animal_handler::spell_hun_animal_handler_AuraScript::CalculateAmountDamageDone |
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AuraEffect const * |
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int32 & |
amount, |
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bool & |
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1380 amount = ect->GetAmount();
Definition: SpellAuraEffects.h:30
Definition: SharedDefines.h:29
Definition: spell_pet.cpp:42
WorldObject * GetOwner() const
Definition: SpellScript.cpp:1011
Unit * GetCaster() const
Definition: SpellScript.cpp:1006
bool spell_hun_animal_handler::spell_hun_animal_handler_AuraScript::Load |
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Reimplemented from _SpellScript.
WorldObject * GetOwner() const
Definition: SpellScript.cpp:1011
Definition: ObjectGuid.h:33
Unit * GetCaster() const
Definition: SpellScript.cpp:1006
void spell_hun_animal_handler::spell_hun_animal_handler_AuraScript::Register |
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Implements _SpellScript.
Definition: SharedDefines.h:28
#define AuraEffectCalcAmountFn(F, I, N)
Definition: SpellScript.h:722
void CalculateAmountDamageDone(AuraEffect const *, int32 &amount, bool &)
Definition: spell_pet.cpp:1373
Definition: SpellAuraDefines.h:226
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
Definition: SpellScript.h:721
The documentation for this class was generated from the following file: