#include <Guild.h>
EmblemInfo::EmblemInfo |
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uint32 m_backgroundColor
Definition: Guild.h:285
uint32 m_color
Definition: Guild.h:282
uint32 m_style
Definition: Guild.h:281
uint32 m_borderColor
Definition: Guild.h:284
uint32 m_borderStyle
Definition: Guild.h:283
uint32 EmblemInfo::GetBackgroundColor |
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const |
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uint32 m_backgroundColor
Definition: Guild.h:285
uint32 EmblemInfo::GetBorderColor |
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const |
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uint32 m_borderColor
Definition: Guild.h:284
uint32 EmblemInfo::GetBorderStyle |
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const |
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uint32 m_borderStyle
Definition: Guild.h:283
uint32 EmblemInfo::GetColor |
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const |
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uint32 m_color
Definition: Guild.h:282
uint32 EmblemInfo::GetStyle |
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const |
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uint32 m_style
Definition: Guild.h:281
bool EmblemInfo::LoadFromDB |
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Field * |
fields | ) |
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uint32 m_backgroundColor
Definition: Guild.h:285
uint32 m_color
Definition: Guild.h:282
uint32 m_style
Definition: Guild.h:281
uint8 GetUInt8() const
Definition: Field.h:70
uint32 m_borderColor
Definition: Guild.h:284
uint32 m_borderStyle
Definition: Guild.h:283
bool ValidateEmblemColors()
Definition: Guild.cpp:682
uint32 m_backgroundColor
Definition: Guild.h:285
uint32 m_color
Definition: Guild.h:282
int32 EColor
Definition: GuildPackets.h:996
uint32 m_style
Definition: Guild.h:281
int32 EStyle
Definition: GuildPackets.h:994
int32 BColor
Definition: GuildPackets.h:995
int32 Bg
Definition: GuildPackets.h:997
uint32 m_borderColor
Definition: Guild.h:284
uint32 m_borderStyle
Definition: Guild.h:283
int32 BStyle
Definition: GuildPackets.h:993
void Execute(const char *sql)
Definition: DatabaseWorkerPool.h:87
uint32 m_backgroundColor
Definition: Guild.h:285
uint32 m_color
Definition: Guild.h:282
Definition: PreparedStatement.h:74
uint32 m_style
Definition: Guild.h:281
uint32 m_borderColor
Definition: Guild.h:284
PreparedStatement * GetPreparedStatement(PreparedStatementIndex index)
Definition: DatabaseWorkerPool.h:263
Definition: CharacterDatabase.h:191
void setUInt32(const uint8 index, const uint32 value)
Definition: PreparedStatement.cpp:115
uint32 m_borderStyle
Definition: Guild.h:283
void setUInt64(const uint8 index, const uint64 value)
Definition: PreparedStatement.cpp:124
CharacterDatabaseWorkerPool CharacterDatabase
Accessor to the character database.
Definition: DatabaseEnv.cpp:21
bool EmblemInfo::ValidateEmblemColors |
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uint32 m_backgroundColor
Definition: Guild.h:285
uint32 m_color
Definition: Guild.h:282
DBCStorage< GuildColorEmblemEntry > sGuildColorEmblemStore(GuildColorEmblemfmt)
uint32 m_borderColor
Definition: Guild.h:284
DBCStorage< GuildColorBorderEntry > sGuildColorBorderStore(GuildColorBorderfmt)
DBCStorage< GuildColorBackgroundEntry > sGuildColorBackgroundStore(GuildColorBackgroundfmt)
uint32 EmblemInfo::m_backgroundColor |
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uint32 EmblemInfo::m_borderColor |
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uint32 EmblemInfo::m_borderStyle |
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The documentation for this class was generated from the following files: