#include <BattlegroundEY.h>
BattlegroundEYCapturingPointStruct::BattlegroundEYCapturingPointStruct |
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uint32 |
_DespawnNeutralObjectType, |
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uint32 |
_SpawnObjectTypeAlliance, |
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uint32 |
_MessageIdAlliance, |
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uint32 |
_SpawnObjectTypeHorde, |
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uint32 |
_MessageIdHorde, |
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uint32 |
_GraveYardId |
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inline |
uint32 SpawnObjectTypeHorde
Definition: BattlegroundEY.h:295
uint32 GraveYardId
Definition: BattlegroundEY.h:297
uint32 MessageIdAlliance
Definition: BattlegroundEY.h:294
uint32 DespawnNeutralObjectType
Definition: BattlegroundEY.h:292
uint32 SpawnObjectTypeAlliance
Definition: BattlegroundEY.h:293
uint32 MessageIdHorde
Definition: BattlegroundEY.h:296
uint32 BattlegroundEYCapturingPointStruct::DespawnNeutralObjectType |
uint32 BattlegroundEYCapturingPointStruct::GraveYardId |
uint32 BattlegroundEYCapturingPointStruct::MessageIdAlliance |
uint32 BattlegroundEYCapturingPointStruct::MessageIdHorde |
uint32 BattlegroundEYCapturingPointStruct::SpawnObjectTypeAlliance |
uint32 BattlegroundEYCapturingPointStruct::SpawnObjectTypeHorde |
The documentation for this struct was generated from the following file: