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Classes | |
struct | ContextData_GLES_1 |
struct | ImageData_GLES_1 |
struct | TargetData_GLES_1 |
Macros | |
#define | glFrustum glFrustumf |
#define | glOrtho glOrthof |
#define | glGenerateMipmap glGenerateMipmapOES |
#define | glDeleteFramebuffers glDeleteFramebuffersOES |
#define | glGenFramebuffers glGenFramebuffersOES |
#define | glFramebufferTexture2D glFramebufferTexture2DOES |
#define | glCheckFramebufferStatus glCheckFramebufferStatusOES |
#define | glBindFramebuffer glBindFramebufferOES |
#define | GL_FRAMEBUFFER GL_FRAMEBUFFER_OES |
#define | GL_FRAMEBUFFER_BINDING GL_FRAMEBUFFER_BINDING_OES |
#define | GL_COLOR_ATTACHMENT0 GL_COLOR_ATTACHMENT0_OES |
#define | GL_FRAMEBUFFER_COMPLETE GL_FRAMEBUFFER_COMPLETE_OES |
#define | glBlendEquation glBlendEquationOES |
#define | glBlendEquationSeparate glBlendEquationSeparateOES |
#define | glBlendFuncSeparate glBlendFuncSeparateOES |
#define | GL_FUNC_ADD GL_FUNC_ADD_OES |
#define | GL_FUNC_SUBTRACT GL_FUNC_SUBTRACT_OES |
#define | GL_FUNC_REVERSE_SUBTRACT GL_FUNC_REVERSE_SUBTRACT_OES |
#define | GL_MIRRORED_REPEAT GL_MIRRORED_REPEAT_OES |
#define | GPU_CONTEXT_DATA ContextData_GLES_1 |
#define | GPU_IMAGE_DATA ImageData_GLES_1 |
#define | GPU_TARGET_DATA TargetData_GLES_1 |
Typedefs | |
typedef struct ContextData_GLES_1 | ContextData_GLES_1 |
typedef struct ImageData_GLES_1 | ImageData_GLES_1 |
typedef struct TargetData_GLES_1 | TargetData_GLES_1 |
#define GL_COLOR_ATTACHMENT0 GL_COLOR_ATTACHMENT0_OES |
Definition at line 27 of file SDL_gpu_GLES_1.h.
#define GL_FRAMEBUFFER GL_FRAMEBUFFER_OES |
Definition at line 25 of file SDL_gpu_GLES_1.h.
#define GL_FRAMEBUFFER_BINDING GL_FRAMEBUFFER_BINDING_OES |
Definition at line 26 of file SDL_gpu_GLES_1.h.
#define GL_FRAMEBUFFER_COMPLETE GL_FRAMEBUFFER_COMPLETE_OES |
Definition at line 28 of file SDL_gpu_GLES_1.h.
#define GL_FUNC_ADD GL_FUNC_ADD_OES |
Definition at line 34 of file SDL_gpu_GLES_1.h.
#define GL_FUNC_REVERSE_SUBTRACT GL_FUNC_REVERSE_SUBTRACT_OES |
Definition at line 36 of file SDL_gpu_GLES_1.h.
#define GL_FUNC_SUBTRACT GL_FUNC_SUBTRACT_OES |
Definition at line 35 of file SDL_gpu_GLES_1.h.
#define GL_MIRRORED_REPEAT GL_MIRRORED_REPEAT_OES |
Definition at line 38 of file SDL_gpu_GLES_1.h.
#define glBindFramebuffer glBindFramebufferOES |
Definition at line 24 of file SDL_gpu_GLES_1.h.
#define glBlendEquation glBlendEquationOES |
Definition at line 30 of file SDL_gpu_GLES_1.h.
#define glBlendEquationSeparate glBlendEquationSeparateOES |
Definition at line 31 of file SDL_gpu_GLES_1.h.
#define glBlendFuncSeparate glBlendFuncSeparateOES |
Definition at line 32 of file SDL_gpu_GLES_1.h.
#define glCheckFramebufferStatus glCheckFramebufferStatusOES |
Definition at line 23 of file SDL_gpu_GLES_1.h.
#define glDeleteFramebuffers glDeleteFramebuffersOES |
Definition at line 20 of file SDL_gpu_GLES_1.h.
#define glFramebufferTexture2D glFramebufferTexture2DOES |
Definition at line 22 of file SDL_gpu_GLES_1.h.
#define glFrustum glFrustumf |
Definition at line 17 of file SDL_gpu_GLES_1.h.
#define glGenerateMipmap glGenerateMipmapOES |
Definition at line 19 of file SDL_gpu_GLES_1.h.
#define glGenFramebuffers glGenFramebuffersOES |
Definition at line 21 of file SDL_gpu_GLES_1.h.
#define glOrtho glOrthof |
Definition at line 18 of file SDL_gpu_GLES_1.h.
#define GPU_CONTEXT_DATA ContextData_GLES_1 |
Definition at line 43 of file SDL_gpu_GLES_1.h.
Referenced by ActivateShaderProgram(), applyTargetCamera(), applyTexturing(), bindFramebuffer(), bindTexture(), Blit(), BlitBatch(), BlitTransformX(), changeBlending(), changeBlendMode(), changeColor(), changeTexturing(), changeViewport(), CreateTargetFromWindow(), flushAndBindFramebuffer(), flushAndBindTexture(), flushAndClearBlitBufferIfCurrentFramebuffer(), flushAndClearBlitBufferIfCurrentTexture(), FlushBlitBuffer(), flushBlitBufferIfCurrentTexture(), FreeTarget(), isCurrentTarget(), MakeCurrent(), prepareToRenderImage(), prepareToRenderShapes(), readImagePixels(), SetAttributeSource(), SetShaderBlock(), and TriangleBatch().
#define GPU_IMAGE_DATA ImageData_GLES_1 |
Definition at line 44 of file SDL_gpu_GLES_1.h.
Referenced by bindTexture(), CopyImage(), CopySurfaceFromImage(), CreateAliasImage(), CreateImage(), CreateUninitializedImage(), FreeImage(), getRawImageData(), LoadTarget(), readImagePixels(), SetShaderImage(), UpdateImageBytes(), and UpdateSubImage().
#define GPU_TARGET_DATA TargetData_GLES_1 |
Definition at line 45 of file SDL_gpu_GLES_1.h.
Referenced by bindFramebuffer(), CopySurfaceFromTarget(), CreateAliasTarget(), CreateTargetFromWindow(), FreeTarget(), GetPixel(), getRawTargetData(), and LoadTarget().
typedef struct ContextData_GLES_1 ContextData_GLES_1 |
typedef struct ImageData_GLES_1 ImageData_GLES_1 |
typedef struct TargetData_GLES_1 TargetData_GLES_1 |