#include "build_info.hpp"#include "formatter.hpp"#include "gettext.hpp"#include <algorithm>#include <SDL.h>#include <SDL_image.h>#include <SDL_mixer.h>#include <SDL_ttf.h>#include <SDL_net.h>#include <boost/version.hpp>#include <pango/pangocairo.h>
Go to the source code of this file.
Namespaces | |
| game_config | |
| Game configuration data as global variables. | |
Macros | |
| #define | GETTEXT_DOMAIN "wesnoth-lib" |
Functions | |
| std::vector< optional_feature > | game_config::optional_features_table () |
| Return a localized features table. More... | |
| const std::string & | game_config::library_build_version (LIBRARY_ID lib) |
| Retrieve the build-time version number of the given library. More... | |
| const std::string & | game_config::library_runtime_version (LIBRARY_ID lib) |
| Retrieve the runtime version number of the given library. More... | |
| const std::string & | game_config::library_name (LIBRARY_ID lib) |
| Retrieve the user-visible name for the given library. More... | |
| std::string | game_config::library_versions_report () |
| Produce a plain-text report of library versions suitable for stdout/stderr. More... | |
| std::string | game_config::optional_features_report () |
| Produce a plain-text report of features suitable for stdout/stderr. More... | |
| #define GETTEXT_DOMAIN "wesnoth-lib" |
Definition at line 15 of file build_info.cpp.
| std::vector<std::string> compiled |
Definition at line 45 of file build_info.cpp.
Referenced by compile_shader_source(), and game_config::library_versions_report().
| std::vector<optional_feature> features |
Definition at line 46 of file build_info.cpp.
Referenced by game_config::optional_features_report().
| std::vector<std::string> linked |
Definition at line 45 of file build_info.cpp.
Referenced by game_config::library_versions_report(), and LinkShaderProgram().
| std::vector<std::string> names |
Definition at line 45 of file build_info.cpp.
1.8.8