action_stack typedef | editor::map_context | protected |
actions_since_save_ | editor::map_context | protected |
active_area_ | editor::map_context | private |
add_changed_location(const map_location &loc) | editor::map_context | |
add_changed_location(const std::set< map_location > &locs) | editor::map_context | |
add_to_playlist(const sound::music_track &track) | editor::map_context | inline |
add_to_recent_files() | editor::map_context | |
calculate_team_data(const class team &tm, int side) const | display_context | |
can_redo() const | editor::map_context | |
can_undo() const | editor::map_context | |
changed_locations() const | editor::map_context | inline |
changed_locations_ | editor::map_context | protected |
clear_changed_locations() | editor::map_context | |
clear_modified() | editor::map_context | |
clear_stack(action_stack &stack) | editor::map_context | protected |
clear_starting_position_labels(display &disp) | editor::map_context | |
clear_undo_redo() | editor::map_context | |
draw_terrain(const t_translation::t_terrain &terrain, const map_location &loc, bool one_layer_only=false) | editor::map_context | |
draw_terrain(const t_translation::t_terrain &terrain, const std::set< map_location > &locs, bool one_layer_only=false) | editor::map_context | |
draw_terrain_actual(const t_translation::t_terrain &terrain, const map_location &loc, bool one_layer_only=false) | editor::map_context | |
embedded_ | editor::map_context | protected |
everything_changed() const | editor::map_context | |
everything_changed_ | editor::map_context | protected |
filename_ | editor::map_context | protected |
game_classification_ | editor::map_context | private |
get_active_area() const | editor::map_context | inline |
get_classification() | editor::map_context | inline |
get_description() const | editor::map_context | inline |
get_filename() const | editor::map_context | inline |
get_id() const | editor::map_context | inline |
get_labels() | editor::map_context | inline |
get_map() | editor::map_context | inline |
get_map() const | editor::map_context | inline |
get_map_data_key() const | editor::map_context | inline |
get_mp_settings() | editor::map_context | inline |
get_name() const | editor::map_context | inline |
get_overlays() | editor::map_context | inline |
get_teams() | editor::map_context | inline |
get_time_manager() | editor::map_context | inline |
get_units() | editor::map_context | inline |
get_units() const | editor::map_context | inline |
get_visible_unit(const map_location &loc, const team ¤t_team, bool see_all=false) const | display_context | |
get_xp_mod() const | editor::map_context | inline |
hidden_label_categories() const | editor::map_context | inlinevirtual |
hidden_label_categories_ref() | display_context | |
is_embedded() const | editor::map_context | inline |
is_in_playlist(std::string track_id) | editor::map_context | inline |
is_observer() const | display_context | |
is_pure_map() const | editor::map_context | inline |
labels_ | editor::map_context | private |
last_redo_action() | editor::map_context | |
last_redo_action() const | editor::map_context | |
last_undo_action() | editor::map_context | |
last_undo_action() const | editor::map_context | |
lbl_categories_ | editor::map_context | private |
load_scenario(const config &game_config) | editor::map_context | |
map() const | editor::map_context | inlinevirtual |
map_ | editor::map_context | protected |
map_context(const editor_map &map, const display &disp, bool pure_map, const config &schedule) | editor::map_context | explicit |
map_context(const config &game_config, const std::string &filename, const display &disp) | editor::map_context | |
map_data_key_ | editor::map_context | protected |
max_action_stack_size_ | editor::map_context | protectedstatic |
modified() const | editor::map_context | |
mp_settings_ | editor::map_context | private |
music_map typedef | editor::map_context | private |
music_tracks_ | editor::map_context | private |
needs_labels_reset() const | editor::map_context | inline |
needs_labels_reset_ | editor::map_context | protected |
needs_reload() const | editor::map_context | inline |
needs_reload_ | editor::map_context | protected |
needs_terrain_rebuild() const | editor::map_context | inline |
needs_terrain_rebuild_ | editor::map_context | protected |
new_area(const std::set< map_location > &area) | editor::map_context | inline |
new_side() | editor::map_context | inline |
overlay_map typedef | editor::map_context | private |
overlays_ | editor::map_context | private |
partial_undo() | editor::map_context | |
perform_action(const editor_action &action) | editor::map_context | |
perform_action_between_stacks(action_stack &from, action_stack &to) | editor::map_context | protected |
perform_partial_action(const editor_action &action) | editor::map_context | |
pure_map_ | editor::map_context | protected |
random_start_time() const | editor::map_context | inline |
random_time_ | editor::map_context | private |
redo() | editor::map_context | |
redo_stack_ | editor::map_context | protected |
remove_area(int index) | editor::map_context | |
remove_side() | editor::map_context | inline |
replace_local_schedule(const std::vector< time_of_day > &schedule) | editor::map_context | |
replace_schedule(const std::vector< time_of_day > &schedule) | editor::map_context | |
reset_starting_position_labels(display &disp) | editor::map_context | |
save_area(const std::set< map_location > &area) | editor::map_context | inline |
save_map() | editor::map_context | |
save_scenario() | editor::map_context | |
scenario_description_ | editor::map_context | private |
scenario_id_ | editor::map_context | private |
scenario_name_ | editor::map_context | private |
select_area(int index) | editor::map_context | |
set_active_area(int index) | editor::map_context | inline |
set_embedded(bool v) | editor::map_context | inline |
set_everything_changed() | editor::map_context | |
set_filename(const std::string &fn) | editor::map_context | inline |
set_labels(display &disp) | editor::map_context | |
set_local_starting_time(int time) | editor::map_context | inline |
set_map(const editor_map &map) | editor::map_context | |
set_needs_labels_reset(bool value=true) | editor::map_context | inline |
set_needs_reload(bool value=true) | editor::map_context | inline |
set_needs_terrain_rebuild(bool value=true) | editor::map_context | inline |
set_scenario_setup(const std::string &id, const std::string &name, const std::string &description, int turns, int xp_mod, bool victory_defeated, bool random_time) | editor::map_context | |
set_side_setup(int side, const std::string &id, const std::string &name, int gold, int income, int village_gold, int village_support, bool fog, bool shroud, team::SHARE_VISION share_vision, team::CONTROLLER controller, bool hidden, bool no_leader) | editor::map_context | |
set_starting_position_labels(display &disp) | editor::map_context | |
set_starting_time(int time) | editor::map_context | |
side_units(int side_num) const | display_context | |
side_units_cost(int side_num) const | display_context | |
side_upkeep(int side_num) const | display_context | |
starting_position_label_locs_ | editor::map_context | protected |
teams() const | editor::map_context | inlinevirtual |
teams_ | editor::map_context | private |
to_config() | editor::map_context | |
tod_manager_ | editor::map_context | private |
trim_stack(action_stack &stack) | editor::map_context | protected |
undo() | editor::map_context | |
undo_stack_ | editor::map_context | protected |
unit_can_move(const unit &u) const | display_context | |
units() const | editor::map_context | inlinevirtual |
units_ | editor::map_context | private |
victory_defeated() const | editor::map_context | inline |
victory_defeated_ | editor::map_context | private |
village_owner(const map_location &loc) const | display_context | |
would_be_discovered(const map_location &loc, int side_num, bool see_all=true) | display_context | |
xp_mod_ | editor::map_context | private |
~display_context() | display_context | inlinevirtual |
~map_context() | editor::map_context | virtual |