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Public Member Functions | Private Member Functions | Private Attributes | List of all members
game_logic::set_unit_var_callable Class Reference

#include <callable_objects.hpp>

Inheritance diagram for game_logic::set_unit_var_callable:
Inheritance graph

Public Member Functions

 set_unit_var_callable (const std::string &key, const variant &value, const map_location &loc)
 
const std::stringkey () const
 
variant value () const
 
const map_location loc () const
 
- Public Member Functions inherited from game_logic::formula_callable
 formula_callable (bool has_self=true)
 
variant query_value (const std::string &key) const
 
void mutate_value (const std::string &key, const variant &value)
 
std::vector< formula_inputinputs () const
 
bool equals (const formula_callable *other) const
 
bool less (const formula_callable *other) const
 
void serialize (std::string &str) const
 
bool has_key (const std::string &key) const
 
- Public Member Functions inherited from reference_counted_object
 reference_counted_object ()
 
 reference_counted_object (const reference_counted_object &)
 
reference_counted_objectoperator= (const reference_counted_object &)
 
virtual ~reference_counted_object ()
 
void add_ref () const
 
void dec_ref () const
 
int refcount () const
 

Private Member Functions

variant get_value (const std::string &key) const
 
void get_inputs (std::vector< game_logic::formula_input > *inputs) const
 

Private Attributes

std::string key_
 
variant value_
 
map_location loc_
 

Additional Inherited Members

- Protected Types inherited from game_logic::formula_callable
enum  TYPE {
  FORMULA_C, TERRAIN_C, LOCATION_C, UNIT_TYPE_C,
  UNIT_C, ATTACK_TYPE_C, MOVE_PARTIAL_C, MOVE_C,
  ATTACK_C, MOVE_MAP_C
}
 
- Protected Member Functions inherited from game_logic::formula_callable
virtual ~formula_callable ()
 
virtual void set_value (const std::string &key, const variant &value)
 
virtual int do_compare (const formula_callable *callable) const
 
virtual void serialize_to_string (std::string &) const
 
- Protected Member Functions inherited from reference_counted_object
void turn_reference_counting_off () const
 
- Protected Attributes inherited from game_logic::formula_callable
TYPE type_
 

Detailed Description

Definition at line 180 of file callable_objects.hpp.

Constructor & Destructor Documentation

game_logic::set_unit_var_callable::set_unit_var_callable ( const std::string key,
const variant value,
const map_location loc 
)
inline

Definition at line 188 of file callable_objects.hpp.

Member Function Documentation

void game_logic::set_unit_var_callable::get_inputs ( std::vector< game_logic::formula_input > *  inputs) const
privatevirtual

Reimplemented from game_logic::formula_callable.

Definition at line 280 of file callable_objects.cpp.

References game_logic::FORMULA_READ_ONLY.

variant game_logic::set_unit_var_callable::get_value ( const std::string key) const
privatevirtual

Implements game_logic::formula_callable.

Definition at line 267 of file callable_objects.cpp.

References key_, loc_, and value_.

const std::string& game_logic::set_unit_var_callable::key ( ) const
inline

Definition at line 192 of file callable_objects.hpp.

References key_.

const map_location game_logic::set_unit_var_callable::loc ( ) const
inline

Definition at line 194 of file callable_objects.hpp.

References loc_.

variant game_logic::set_unit_var_callable::value ( ) const
inline

Definition at line 193 of file callable_objects.hpp.

References value_.

Member Data Documentation

std::string game_logic::set_unit_var_callable::key_
private

Definition at line 181 of file callable_objects.hpp.

Referenced by get_value(), and key().

map_location game_logic::set_unit_var_callable::loc_
private

Definition at line 183 of file callable_objects.hpp.

Referenced by get_value(), and loc().

variant game_logic::set_unit_var_callable::value_
private

Definition at line 182 of file callable_objects.hpp.

Referenced by get_value(), and value().


The documentation for this class was generated from the following files: