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tfield_bool * | register_bool (const std::string &id, const bool mandatory, const std::function< bool()> &callback_load_value=std::function< bool()>(), const std::function< void(const bool)> &callback_save_value=std::function< void(const bool)>(), const std::function< void(twidget &)> &callback_change=std::function< void(twidget &)>()) |
| Creates a new boolean field. More...
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tfield_bool * | register_bool (const std::string &id, const bool mandatory, bool &linked_variable, const std::function< void(twidget &)> &callback_change=std::function< void(twidget &)>()) |
| Creates a new boolean field. More...
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tfield_integer * | register_integer (const std::string &id, const bool mandatory, const std::function< int()> &callback_load_value=std::function< int()>(), const std::function< void(const int)> &callback_save_value=std::function< void(const int)>()) |
| Creates a new integer field. More...
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tfield_integer * | register_integer (const std::string &id, const bool mandatory, int &linked_variable) |
| Creates a new integer field. More...
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tfield_text * | register_text (const std::string &id, const bool mandatory, const std::function< std::string()> &callback_load_value=std::function< std::string()>(), const std::function< void(const std::string &)> &callback_save_value=std::function< void(const std::string &)>(), const bool capture_focus=false) |
| Creates a new text field. More...
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tfield_text * | register_text (const std::string &id, const bool mandatory, std::string &linked_variable, const bool capture_focus=false) |
| Creates a new text field. More...
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tfield_label * | register_label (const std::string &id, const bool mandatory, const std::string &text, const bool use_markup=false) |
| Registers a new control as a label. More...
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tfield_label * | register_image (const std::string &id, const bool mandatory, const std::string &filename) |
| Registers a new control as image. More...
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Definition at line 23 of file game_save.hpp.