This is the complete list of members for gui2::tunit_attack, including all inherited members.
attacker_itor_ | gui2::tunit_attack | private |
best_weapon_ | gui2::tunit_attack | private |
damage_calc_callback(twindow &window) | gui2::tunit_attack | private |
defender_itor_ | gui2::tunit_attack | private |
get_retval() const | gui2::tdialog | inline |
get_selected_weapon() const | gui2::tunit_attack | inline |
post_show(twindow &window) | gui2::tunit_attack | privatevirtual |
pre_show(twindow &window) | gui2::tunit_attack | privatevirtual |
profile_button_callback(twindow &window, const std::string &type) | gui2::tunit_attack | private |
register_bool(const std::string &id, const bool mandatory, const std::function< bool()> &callback_load_value=std::function< bool()>(), const std::function< void(const bool)> &callback_save_value=std::function< void(const bool)>(), const std::function< void(twidget &)> &callback_change=std::function< void(twidget &)>()) | gui2::tdialog | protected |
register_bool(const std::string &id, const bool mandatory, bool &linked_variable, const std::function< void(twidget &)> &callback_change=std::function< void(twidget &)>()) | gui2::tdialog | protected |
register_image(const std::string &id, const bool mandatory, const std::string &filename) | gui2::tdialog | inlineprotected |
register_integer(const std::string &id, const bool mandatory, const std::function< int()> &callback_load_value=std::function< int()>(), const std::function< void(const int)> &callback_save_value=std::function< void(const int)>()) | gui2::tdialog | protected |
register_integer(const std::string &id, const bool mandatory, int &linked_variable) | gui2::tdialog | protected |
register_label(const std::string &id, const bool mandatory, const std::string &text, const bool use_markup=false) | gui2::tdialog | protected |
register_text(const std::string &id, const bool mandatory, const std::function< std::string()> &callback_load_value=std::function< std::string()>(), const std::function< void(const std::string &)> &callback_save_value=std::function< void(const std::string &)>(), const bool capture_focus=false) | gui2::tdialog | protected |
register_text(const std::string &id, const bool mandatory, std::string &linked_variable, const bool capture_focus=false) | gui2::tdialog | protected |
selected_weapon_ | gui2::tunit_attack | private |
set_always_save_fields(const bool always_save_fields) | gui2::tdialog | inline |
set_restore(const bool restore) | gui2::tdialog | inline |
show(CVideo &video, const unsigned auto_close_time=0) | gui2::tdialog | |
tdialog() | gui2::tdialog | inline |
tunit_attack(const unit_map::iterator &attacker_itor, const unit_map::iterator &defender_itor, const std::vector< battle_context > &weapons, const int best_weapon) | gui2::tunit_attack | |
weapons_ | gui2::tunit_attack | private |
window_id() const | gui2::tunit_attack | privatevirtual |
~tdialog() | gui2::tdialog | virtual |