The Battle for Wesnoth  1.13.4+dev
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Public Member Functions | Private Member Functions | Private Attributes | List of all members
gui2::tunit_attack Class Reference

#include <unit_attack.hpp>

Inheritance diagram for gui2::tunit_attack:
Inheritance graph

Public Member Functions

 tunit_attack (const unit_map::iterator &attacker_itor, const unit_map::iterator &defender_itor, const std::vector< battle_context > &weapons, const int best_weapon)
 
int get_selected_weapon () const
 
- Public Member Functions inherited from gui2::tdialog
 tdialog ()
 
virtual ~tdialog ()
 
bool show (CVideo &video, const unsigned auto_close_time=0)
 Shows the window. More...
 
int get_retval () const
 
void set_always_save_fields (const bool always_save_fields)
 
void set_restore (const bool restore)
 

Private Member Functions

virtual const std::stringwindow_id () const
 Inherited from tdialog, implemented by REGISTER_DIALOG. More...
 
void pre_show (twindow &window)
 Inherited from tdialog. More...
 
void post_show (twindow &window)
 Inherited from tdialog. More...
 
void profile_button_callback (twindow &window, const std::string &type)
 
void damage_calc_callback (twindow &window)
 

Private Attributes

int selected_weapon_
 The index of the selected weapon. More...
 
unit_map::iterator attacker_itor_
 Iterator pointing to the attacker. More...
 
unit_map::iterator defender_itor_
 Iterator pointing to the defender. More...
 
std::vector< battle_contextweapons_
 List of all battle contexts used for getting the weapons. More...
 
int best_weapon_
 The best weapon, aka the one high-lighted. More...
 

Additional Inherited Members

- Protected Member Functions inherited from gui2::tdialog
tfield_boolregister_bool (const std::string &id, const bool mandatory, const std::function< bool()> &callback_load_value=std::function< bool()>(), const std::function< void(const bool)> &callback_save_value=std::function< void(const bool)>(), const std::function< void(twidget &)> &callback_change=std::function< void(twidget &)>())
 Creates a new boolean field. More...
 
tfield_boolregister_bool (const std::string &id, const bool mandatory, bool &linked_variable, const std::function< void(twidget &)> &callback_change=std::function< void(twidget &)>())
 Creates a new boolean field. More...
 
tfield_integerregister_integer (const std::string &id, const bool mandatory, const std::function< int()> &callback_load_value=std::function< int()>(), const std::function< void(const int)> &callback_save_value=std::function< void(const int)>())
 Creates a new integer field. More...
 
tfield_integerregister_integer (const std::string &id, const bool mandatory, int &linked_variable)
 Creates a new integer field. More...
 
tfield_textregister_text (const std::string &id, const bool mandatory, const std::function< std::string()> &callback_load_value=std::function< std::string()>(), const std::function< void(const std::string &)> &callback_save_value=std::function< void(const std::string &)>(), const bool capture_focus=false)
 Creates a new text field. More...
 
tfield_textregister_text (const std::string &id, const bool mandatory, std::string &linked_variable, const bool capture_focus=false)
 Creates a new text field. More...
 
tfield_labelregister_label (const std::string &id, const bool mandatory, const std::string &text, const bool use_markup=false)
 Registers a new control as a label. More...
 
tfield_labelregister_image (const std::string &id, const bool mandatory, const std::string &filename)
 Registers a new control as image. More...
 

Detailed Description

Definition at line 25 of file unit_attack.hpp.

Constructor & Destructor Documentation

gui2::tunit_attack::tunit_attack ( const unit_map::iterator attacker_itor,
const unit_map::iterator defender_itor,
const std::vector< battle_context > &  weapons,
const int  best_weapon 
)

Definition at line 75 of file unit_attack.cpp.

Member Function Documentation

void gui2::tunit_attack::damage_calc_callback ( twindow window)
private

Definition at line 257 of file unit_attack.cpp.

References attack_prediction_displayer::button_pressed(), and weapons_.

Referenced by pre_show().

int gui2::tunit_attack::get_selected_weapon ( ) const
inline

Definition at line 35 of file unit_attack.hpp.

References selected_weapon_.

Referenced by events::mouse_handler::show_attack_dialog().

void gui2::tunit_attack::post_show ( twindow window)
privatevirtual

Inherited from tdialog.

Reimplemented from gui2::tdialog.

Definition at line 289 of file unit_attack.cpp.

References gui2::tdialog::get_retval(), gui2::twindow::OK, and selected_weapon_.

void gui2::tunit_attack::pre_show ( twindow window)
privatevirtual
void gui2::tunit_attack::profile_button_callback ( twindow window,
const std::string type 
)
private

Definition at line 252 of file unit_attack.cpp.

References help::show_unit_help(), and gui2::twindow::video().

Referenced by pre_show().

virtual const std::string& gui2::tunit_attack::window_id ( ) const
privatevirtual

Inherited from tdialog, implemented by REGISTER_DIALOG.

Implements gui2::tdialog.

Member Data Documentation

unit_map::iterator gui2::tunit_attack::attacker_itor_
private

Iterator pointing to the attacker.

Definition at line 58 of file unit_attack.hpp.

Referenced by pre_show().

int gui2::tunit_attack::best_weapon_
private

The best weapon, aka the one high-lighted.

Definition at line 67 of file unit_attack.hpp.

Referenced by pre_show().

unit_map::iterator gui2::tunit_attack::defender_itor_
private

Iterator pointing to the defender.

Definition at line 61 of file unit_attack.hpp.

Referenced by pre_show().

int gui2::tunit_attack::selected_weapon_
private

The index of the selected weapon.

Definition at line 55 of file unit_attack.hpp.

Referenced by get_selected_weapon(), post_show(), and pre_show().

std::vector<battle_context> gui2::tunit_attack::weapons_
private

List of all battle contexts used for getting the weapons.

Definition at line 64 of file unit_attack.hpp.

Referenced by damage_calc_callback(), and pre_show().


The documentation for this class was generated from the following files: