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location_callable Class Reference

#include <callable_objects.hpp>

Inheritance diagram for location_callable:
Inheritance graph

Public Member Functions

 location_callable (const map_location &loc)
 
 location_callable (int x, int y)
 
const map_locationloc () const
 
void serialize_to_string (std::string &str) const
 
- Public Member Functions inherited from game_logic::formula_callable
 formula_callable (bool has_self=true)
 
variant query_value (const std::string &key) const
 
void mutate_value (const std::string &key, const variant &value)
 
std::vector< formula_inputinputs () const
 
bool equals (const formula_callable *other) const
 
bool less (const formula_callable *other) const
 
void serialize (std::string &str) const
 
bool has_key (const std::string &key) const
 
- Public Member Functions inherited from reference_counted_object
 reference_counted_object ()
 
 reference_counted_object (const reference_counted_object &)
 
reference_counted_objectoperator= (const reference_counted_object &)
 
virtual ~reference_counted_object ()
 
void add_ref () const
 
void dec_ref () const
 
int refcount () const
 

Private Member Functions

variant get_value (const std::string &key) const
 
void get_inputs (std::vector< game_logic::formula_input > *inputs) const
 
int do_compare (const game_logic::formula_callable *callable) const
 

Private Attributes

map_location loc_
 

Additional Inherited Members

- Protected Types inherited from game_logic::formula_callable
enum  TYPE {
  FORMULA_C, TERRAIN_C, LOCATION_C, UNIT_TYPE_C,
  UNIT_C, ATTACK_TYPE_C, MOVE_PARTIAL_C, MOVE_C,
  ATTACK_C, MOVE_MAP_C
}
 
- Protected Member Functions inherited from game_logic::formula_callable
virtual ~formula_callable ()
 
virtual void set_value (const std::string &key, const variant &value)
 
- Protected Member Functions inherited from reference_counted_object
void turn_reference_counting_off () const
 
- Protected Attributes inherited from game_logic::formula_callable
TYPE type_
 

Detailed Description

Definition at line 105 of file callable_objects.hpp.

Constructor & Destructor Documentation

location_callable::location_callable ( const map_location loc)
inlineexplicit

Definition at line 113 of file callable_objects.hpp.

location_callable::location_callable ( int  x,
int  y 
)
inlineexplicit

Definition at line 117 of file callable_objects.hpp.

Member Function Documentation

int location_callable::do_compare ( const game_logic::formula_callable callable) const
privatevirtual

Reimplemented from game_logic::formula_callable.

Definition at line 64 of file callable_objects.cpp.

References map_location::do_compare(), loc(), and loc_.

void location_callable::get_inputs ( std::vector< game_logic::formula_input > *  inputs) const
privatevirtual

Reimplemented from game_logic::formula_callable.

Definition at line 57 of file callable_objects.cpp.

References game_logic::FORMULA_READ_ONLY.

variant location_callable::get_value ( const std::string key) const
privatevirtual

Implements game_logic::formula_callable.

Definition at line 46 of file callable_objects.cpp.

References loc_, map_location::x, and map_location::y.

const map_location& location_callable::loc ( ) const
inline

Definition at line 120 of file callable_objects.hpp.

References loc_.

Referenced by do_compare().

void location_callable::serialize_to_string ( std::string str) const
virtual

Reimplemented from game_logic::formula_callable.

Definition at line 75 of file callable_objects.cpp.

References loc_, map_location::x, and map_location::y.

Member Data Documentation

map_location location_callable::loc_
private

Definition at line 106 of file callable_objects.hpp.

Referenced by do_compare(), get_value(), and serialize_to_string().


The documentation for this class was generated from the following files: