#include <recall_list_manager.hpp>
Public Types | |
typedef std::vector< unit_ptr > ::iterator | iterator |
typedef std::vector< unit_ptr > ::const_iterator | const_iterator |
Public Member Functions | |
iterator | begin () |
begin iterator More... | |
iterator | end () |
end iterator More... | |
const_iterator | begin () const |
begin const iterator More... | |
const_iterator | end () const |
end const iterator More... | |
unit_ptr | operator[] (size_t index) |
vector style dereference More... | |
unit_const_ptr | operator[] (size_t index) const |
vector style dereference More... | |
unit_ptr | find_if_matches_id (const std::string &unit_id) |
Find a unit by id. Null pointer if not found. More... | |
unit_ptr | extract_if_matches_id (const std::string &unit_id) |
Find a unit by id, and extract from this object if found. Null if not found. More... | |
unit_const_ptr | find_if_matches_id (const std::string &unit_id) const |
Const find by id. More... | |
void | erase_if_matches_id (const std::string &unit_id) |
Erase any unit with this id. More... | |
unit_ptr | find_if_matches_underlying_id (size_t uid) |
Find a unit by underlying id. Null pointer if not found. More... | |
unit_ptr | extract_if_matches_underlying_id (size_t uid) |
Find a unit by underlying id, and extract if found. Null if not found. More... | |
unit_const_ptr | find_if_matches_underlying_id (size_t uid) const |
Const find by underlying id. More... | |
void | erase_by_underlying_id (size_t uid) |
Erase any unit with this underlying id. More... | |
iterator | erase_index (size_t index) |
Erase by index. More... | |
iterator | erase (iterator it) |
Erase an iterator to this object. More... | |
size_t | find_index (const std::string &unit_id) const |
Find the index of a unit by its id. More... | |
size_t | size () const |
Get the number of units on the list. More... | |
bool | empty () const |
Is it empty? More... | |
void | add (const unit_ptr &ptr) |
Add a unit to the list. More... | |
Private Attributes | |
std::vector< unit_ptr > | recall_list_ |
The underlying data struture. TODO: Should this be a map based on underlying id instead? More... | |
Friends | |
class | ai::readonly_context_impl |
Friend AI module for ease of implementation there. More... | |
Definition at line 29 of file recall_list_manager.hpp.
typedef std::vector<unit_ptr >::const_iterator recall_list_manager::const_iterator |
Definition at line 32 of file recall_list_manager.hpp.
typedef std::vector<unit_ptr >::iterator recall_list_manager::iterator |
Definition at line 31 of file recall_list_manager.hpp.
Add a unit to the list.
Definition at line 68 of file recall_list_manager.cpp.
References recall_list_.
Referenced by unit_creator::add_unit(), BOOST_AUTO_TEST_CASE(), team_builder::handle_unit(), game_lua_kernel::intf_put_recall_unit(), actions::undo::dismiss_action::undo(), and actions::undo::recall_action::undo().
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inline |
begin iterator
Definition at line 34 of file recall_list_manager.hpp.
References recall_list_.
Referenced by BOOST_AUTO_TEST_CASE(), and game_events::WML_HANDLER_FUNCTION().
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begin const iterator
Definition at line 37 of file recall_list_manager.hpp.
References recall_list_.
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Is it empty?
Definition at line 58 of file recall_list_manager.hpp.
References recall_list_.
Referenced by events::menu_handler::recall().
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end iterator
Definition at line 35 of file recall_list_manager.hpp.
References recall_list_.
Referenced by BOOST_AUTO_TEST_CASE(), ai::formula_ai::get_value(), and game_events::WML_HANDLER_FUNCTION().
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inline |
Erase an iterator to this object.
Definition at line 146 of file recall_list_manager.cpp.
References recall_list_.
Referenced by game_events::WML_HANDLER_FUNCTION().
void recall_list_manager::erase_by_underlying_id | ( | size_t | uid | ) |
Erase any unit with this underlying id.
Definition at line 121 of file recall_list_manager.cpp.
References find_if_matches_uid_helper(), and recall_list_.
Referenced by game_lua_kernel::intf_put_recall_unit().
void recall_list_manager::erase_if_matches_id | ( | const std::string & | unit_id | ) |
Erase any unit with this id.
Used to erase units from vectors by their ID.
Definition at line 61 of file recall_list_manager.cpp.
References find_if_matches_helper(), and recall_list_.
Referenced by unit_creator::add_unit(), BOOST_AUTO_TEST_CASE(), game_lua_kernel::intf_erase_unit(), game_lua_kernel::intf_extract_unit(), actions::undo::dismiss_action::redo(), and SYNCED_COMMAND_HANDLER_FUNCTION().
unit_ptr recall_list_manager::extract_if_matches_id | ( | const std::string & | unit_id | ) |
Find a unit by id, and extract from this object if found. Null if not found.
Definition at line 81 of file recall_list_manager.cpp.
References find_if_matches_helper(), and recall_list_.
Referenced by actions::recall_unit(), and ai::simulated_recall().
unit_ptr recall_list_manager::extract_if_matches_underlying_id | ( | size_t | uid | ) |
Find a unit by underlying id, and extract if found. Null if not found.
Definition at line 128 of file recall_list_manager.cpp.
References find_if_matches_uid_helper(), and recall_list_.
unit_ptr recall_list_manager::find_if_matches_id | ( | const std::string & | unit_id | ) |
Find a unit by id. Null pointer if not found.
Used to find units in vectors by their ID.
Definition at line 33 of file recall_list_manager.cpp.
References find_if_matches_helper(), and recall_list_.
Referenced by unit_creator::add_unit(), BOOST_AUTO_TEST_CASE(), ai::recall_result::get_recall_unit(), actions::undo::recall_action::redo(), and SYNCED_COMMAND_HANDLER_FUNCTION().
unit_const_ptr recall_list_manager::find_if_matches_id | ( | const std::string & | unit_id | ) | const |
Const find by id.
Used to find units in vectors by their ID.
Definition at line 47 of file recall_list_manager.cpp.
References find_if_matches_helper(), and recall_list_.
unit_ptr recall_list_manager::find_if_matches_underlying_id | ( | size_t | uid | ) |
Find a unit by underlying id. Null pointer if not found.
Definition at line 99 of file recall_list_manager.cpp.
References find_if_matches_uid_helper(), and recall_list_.
unit_const_ptr recall_list_manager::find_if_matches_underlying_id | ( | size_t | uid | ) | const |
Const find by underlying id.
Definition at line 110 of file recall_list_manager.cpp.
References find_if_matches_uid_helper(), and recall_list_.
size_t recall_list_manager::find_index | ( | const std::string & | unit_id | ) | const |
Find the index of a unit by its id.
Definition at line 73 of file recall_list_manager.cpp.
References find_if_matches_helper(), and recall_list_.
Referenced by game_lua_kernel::intf_match_unit(), and side_filter::match_internal().
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inline |
vector style dereference
Definition at line 40 of file recall_list_manager.hpp.
References recall_list_.
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inline |
vector style dereference
Definition at line 41 of file recall_list_manager.hpp.
References recall_list_.
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inline |
Get the number of units on the list.
Definition at line 57 of file recall_list_manager.hpp.
References recall_list_.
Referenced by BOOST_AUTO_TEST_CASE(), and SYNCED_COMMAND_HANDLER_FUNCTION().
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friend |
Friend AI module for ease of implementation there.
Definition at line 65 of file recall_list_manager.hpp.
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The underlying data struture. TODO: Should this be a map based on underlying id instead?
Definition at line 63 of file recall_list_manager.hpp.
Referenced by add(), begin(), empty(), end(), erase(), erase_by_underlying_id(), erase_if_matches_id(), erase_index(), extract_if_matches_id(), extract_if_matches_underlying_id(), find_if_matches_id(), find_if_matches_underlying_id(), find_index(), ai::readonly_context_impl::get_recall_list(), operator[](), and size().