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Classes | |
| class | hotkey::command_executor |
| class | hotkey::command_executor_default |
| class | hotkey::basic_handler |
Namespaces | |
| hotkey | |
| Keyboard shortcuts for game actions. | |
Enumerations | |
| enum | hotkey::ACTION_STATE { hotkey::ACTION_STATELESS, hotkey::ACTION_ON, hotkey::ACTION_OFF, hotkey::ACTION_SELECTED, hotkey::ACTION_DESELECTED } |
Functions | |
| void | hotkey::jbutton_event (const SDL_Event &event, command_executor *executor) |
| void | hotkey::jhat_event (const SDL_Event &event, command_executor *executor) |
| void | hotkey::key_event (const SDL_Event &event, command_executor *executor) |
| void | hotkey::mbutton_event (const SDL_Event &event, command_executor *executor) |
| void | hotkey::execute_command (const hotkey_command &command, command_executor *executor, int index, bool press) |
1.8.8