#include "config_cache.hpp"
#include "filesystem.hpp"
#include "gettext.hpp"
#include "game_config.hpp"
#include "log.hpp"
#include "marked-up_text.hpp"
#include "utils/sha1.hpp"
#include "serialization/binary_or_text.hpp"
#include "serialization/parser.hpp"
#include "serialization/string_utils.hpp"
#include "version.hpp"
#include <boost/algorithm/string/replace.hpp>
#include <boost/iostreams/filter/gzip.hpp>
Go to the source code of this file.
Namespaces | |
game_config | |
Game configuration data as global variables. | |
Macros | |
#define | GETTEXT_DOMAIN "wesnoth-lib" |
#define | ERR_CACHE LOG_STREAM(err, log_cache) |
#define | LOG_CACHE LOG_STREAM(info, log_cache) |
#define | DBG_CACHE LOG_STREAM(debug, log_cache) |
Variables | |
static lg::log_domain | log_cache ("cache") |
#define DBG_CACHE LOG_STREAM(debug, log_cache) |
Definition at line 35 of file config_cache.cpp.
Referenced by game_config::config_cache::add_define(), game_config::config_cache::read_cache(), game_config::config_cache::read_defines_file(), and game_config::config_cache::remove_define().
#define ERR_CACHE LOG_STREAM(err, log_cache) |
Definition at line 33 of file config_cache.cpp.
Referenced by game_config::config_cache::delete_cache_files(), and game_config::config_cache::read_cache().
#define GETTEXT_DOMAIN "wesnoth-lib" |
Definition at line 15 of file config_cache.cpp.
#define LOG_CACHE LOG_STREAM(info, log_cache) |
Definition at line 34 of file config_cache.cpp.
Referenced by game_config::config_cache::clean_cache(), game_config::config_cache::clear_defines(), game_config::config_cache::delete_cache_files(), game_config::config_cache::purge_cache(), and game_config::config_cache::read_cache().
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static |