Standalone-Utility for images / tiles. More...
#include "game_config.hpp"
#include "exploder_composer.hpp"
#include <SDL_image.h>
#include <iostream>
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Functions | |
int | main (int argc, char *argv[]) |
Standalone-Utility for images / tiles.
Definition in file cutter.cpp.
Definition at line 35 of file cutter.cpp.
References create_compatible_surface(), cutter::mask::cut, cutter::cut_surface(), lg::err(), exploder_rect::h, cutter::mask::image, itor, cutter::load_config(), cutter::load_masks(), make_neutral_surface(), masked_overwrite_surface(), exploder_failure::message, cutter::mask::name, game_config::path, print_usage(), image::save_image(), cutter::set_verbose(), cutter::mask::shift, surf, exploder_rect::w, exploder_point::x, exploder_rect::x, exploder_point::y, and exploder_rect::y.