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display.hpp File Reference

map_display and display: classes which take care of displaying the map and game-data on the screen. More...

#include "animated.hpp"
#include "display_context.hpp"
#include "filter_context.hpp"
#include "font.hpp"
#include "image.hpp"
#include "key.hpp"
#include "team.hpp"
#include "time_of_day.hpp"
#include "sdl/rect.hpp"
#include "sdl/image.hpp"
#include "theme.hpp"
#include "video.hpp"
#include "widgets/button.hpp"
#include "widgets/slider.hpp"
#include "overlay.hpp"
#include "utils/functional.hpp"
#include <boost/weak_ptr.hpp>
#include <boost/scoped_ptr.hpp>
#include <deque>
#include <list>
#include <map>
#include <memory>
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Classes

class  display
 
struct  display::rect_of_hexes
 Rectangular area of hexes, allowing to decide how the top and bottom edges handles the vertical shift for each parity of the x coordinate. More...
 
struct  display::rect_of_hexes::iterator
 very simple iterator to walk into the rect_of_hexes More...
 
class  display::drawing_buffer_key
 In order to render a hex properly it needs to be rendered per row. More...
 
class  display::tblit
 Helper structure for rendering the terrains. More...
 
struct  blindfold
 

Namespaces

 halo
 
 wb
 

Detailed Description

map_display and display: classes which take care of displaying the map and game-data on the screen.

The display is divided into two main sections:

Definition in file display.hpp.