Go to the source code of this file.
Functions | |
void | update_rect (const SDL_Rect &) |
surface | display_format_alpha (surface) |
surface & | get_video_surface () |
Variables | |
static surface | dummy_screen_surface (nullptr) |
Definition at line 31 of file dummy_video.cpp.
surface& get_video_surface | ( | ) |
Definition at line 36 of file dummy_video.cpp.
Referenced by gui2::tcanvas::blit(), display::display(), gui2::twindow::draw(), and display::flip().
void update_rect | ( | const SDL_Rect & | ) |
Definition at line 27 of file dummy_video.cpp.
Referenced by gui::widget::bg_restore(), font::floating_label::draw(), gui::widget::draw(), mp::gamebrowser::draw(), gui2::twindow::draw(), gui::menu::draw(), gui::dialog_frame::draw_border(), draw_centered_on_background(), gui::progress_bar::draw_contents(), editor::location_palette::draw_contents(), gui::textbox::draw_contents(), gui::button::draw_contents(), editor::editor_palette< Item >::draw_contents(), gui::tristate_button::draw_contents(), gui::scrollbar::draw_contents(), help::help_text_area::draw_contents(), display::draw_init(), display::draw_invalidated(), draw_label(), mp::create::draw_level_image(), draw_panel(), display::flip(), display::invalidate_all(), playsingle_controller::play_scenario(), display::refresh_report(), halo::halo_impl::effect::render(), storyscreen::part_ui::render_floating_images(), storyscreen::part_ui::render_story_box(), storyscreen::part_ui::render_title_box(), surface_restorer::restore(), display::scroll(), gui2::twindow::show(), about::show_about(), the_end(), font::floating_label::undraw(), gui2::twindow::undraw(), halo::halo_impl::effect::unrender(), and default_map_generator::user_config().
|
static |
Referenced by get_video_surface(), and CVideo::getSurface().