#include "controller/editor_controller.hpp"
#include "gettext.hpp"
#include "filesystem.hpp"
#include "editor/action/action_base.hpp"
#include <boost/algorithm/string/replace.hpp>
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Namespaces | |
editor | |
Manage the empty-palette in the editor. | |
Macros | |
#define | GETTEXT_DOMAIN "wesnoth-editor" |
Functions | |
EXIT_STATUS | editor::start (const config &game_config, CVideo &video, const std::string &filename="", bool take_screenshot=false, const std::string &screenshot_filename="map_screenshot.bmp") |
Main interface for launching the editor from the title screen. More... | |
Variables | |
lg::log_domain | log_editor ("editor") |
#define GETTEXT_DOMAIN "wesnoth-editor" |
Definition at line 14 of file editor_main.cpp.
lg::log_domain log_editor("editor") |
Referenced by editor::map_context::map_context().