#include "controller/editor_controller.hpp"#include "gettext.hpp"#include "filesystem.hpp"#include "editor/action/action_base.hpp"#include <boost/algorithm/string/replace.hpp>
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Namespaces | |
| editor | |
| Manage the empty-palette in the editor. | |
Macros | |
| #define | GETTEXT_DOMAIN "wesnoth-editor" |
Functions | |
| EXIT_STATUS | editor::start (const config &game_config, CVideo &video, const std::string &filename="", bool take_screenshot=false, const std::string &screenshot_filename="map_screenshot.bmp") |
| Main interface for launching the editor from the title screen. More... | |
Variables | |
| lg::log_domain | log_editor ("editor") |
| #define GETTEXT_DOMAIN "wesnoth-editor" |
Definition at line 14 of file editor_main.cpp.
| lg::log_domain log_editor("editor") |
Referenced by editor::map_context::map_context().
1.8.8