#include <string>
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Namespaces | |
editor | |
Manage the empty-palette in the editor. | |
Enumerations | |
enum | editor::EXIT_STATUS { editor::EXIT_NORMAL, editor::EXIT_QUIT_TO_DESKTOP, editor::EXIT_RELOAD_DATA, editor::EXIT_ERROR } |
Functions | |
EXIT_STATUS | editor::start (const config &game_config, CVideo &video, const std::string &filename="", bool take_screenshot=false, const std::string &screenshot_filename="map_screenshot.bmp") |
Main interface for launching the editor from the title screen. More... | |