#include "editor/editor_preferences.hpp"
#include "config.hpp"
#include "game_preferences.hpp"
#include "serialization/string_utils.hpp"
#include "util.hpp"
Go to the source code of this file.
Namespaces | |
preferences | |
Modify, read and display user preferences. | |
preferences::editor | |
Functions | |
int | preferences::editor::auto_update_transitions () |
void | preferences::editor::set_auto_update_transitions (int value) |
std::string | preferences::editor::default_dir () |
bool | preferences::editor::draw_terrain_codes () |
void | preferences::editor::set_draw_terrain_codes (bool value) |
bool | preferences::editor::draw_hex_coordinates () |
void | preferences::editor::set_draw_hex_coordinates (bool value) |
std::vector< std::string > | preferences::editor::recent_files () |
Retrieves the list of recently opened files. More... | |
void | preferences::editor::add_recent_files_entry (const std::string &path) |
Adds an entry to the recent files list. More... | |
void | preferences::editor::remove_recent_files_entry (const std::string &path) |
Removes a single entry from the recent files list. More... | |