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editor_preferences.cpp File Reference
#include "editor/editor_preferences.hpp"
#include "config.hpp"
#include "game_preferences.hpp"
#include "serialization/string_utils.hpp"
#include "util.hpp"
Include dependency graph for editor_preferences.cpp:

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Namespaces

 preferences
 Modify, read and display user preferences.
 
 preferences::editor
 

Functions

int preferences::editor::auto_update_transitions ()
 
void preferences::editor::set_auto_update_transitions (int value)
 
std::string preferences::editor::default_dir ()
 
bool preferences::editor::draw_terrain_codes ()
 
void preferences::editor::set_draw_terrain_codes (bool value)
 
bool preferences::editor::draw_hex_coordinates ()
 
void preferences::editor::set_draw_hex_coordinates (bool value)
 
std::vector< std::stringpreferences::editor::recent_files ()
 Retrieves the list of recently opened files. More...
 
void preferences::editor::add_recent_files_entry (const std::string &path)
 Adds an entry to the recent files list. More...
 
void preferences::editor::remove_recent_files_entry (const std::string &path)
 Removes a single entry from the recent files list. More...