#include "preferences.hpp"
#include "game_config.hpp"
#include "serialization/compression.hpp"
#include <set>
#include <vector>
Go to the source code of this file.
Classes | |
struct | preferences::manager |
struct | preferences::admin_authentication_reset |
Used to reset is_authenticated flag after disconnecting. More... | |
class | preferences::acquaintance |
Namespaces | |
preferences | |
Modify, read and display user preferences. | |
preferences::prv | |
Enumerations | |
enum | preferences::LOBBY_JOINS { preferences::SHOW_NONE, preferences::SHOW_FRIENDS, preferences::SHOW_ALL } |
Variables | |
const int | preferences::INFINITE_AUTO_SAVES = 61 |