#include "preferences.hpp"#include "game_config.hpp"#include "serialization/compression.hpp"#include <set>#include <vector>
Go to the source code of this file.
Classes | |
| struct | preferences::manager |
| struct | preferences::admin_authentication_reset |
| Used to reset is_authenticated flag after disconnecting. More... | |
| class | preferences::acquaintance |
Namespaces | |
| preferences | |
| Modify, read and display user preferences. | |
| preferences::prv | |
Enumerations | |
| enum | preferences::LOBBY_JOINS { preferences::SHOW_NONE, preferences::SHOW_FRIENDS, preferences::SHOW_ALL } |
Variables | |
| const int | preferences::INFINITE_AUTO_SAVES = 61 |
1.8.8