#include "global.hpp"
#include <pango/pango-layout.h>
#include <boost/cstdint.hpp>
#include <boost/type_traits.hpp>
#include <boost/utility/enable_if.hpp>
#include <string>
Go to the source code of this file.
Namespaces | |
game_logic | |
gui2 | |
A class inherited from ttext_box that displays its input as stars. | |
Functions | |
bool | gui2::init () |
Initializes the gui subsystems. More... | |
SDL_Rect | gui2::create_rect (const tpoint &origin, const tpoint &size) |
Creates a rectangle. More... | |
boost::uint32_t | gui2::decode_color (const std::string &color) |
Converts a color string to a color. More... | |
PangoAlignment | gui2::decode_text_alignment (const std::string &alignment) |
Converts a text alignment string to a text alignment. More... | |
std::string | gui2::encode_text_alignment (const PangoAlignment alignment) |
Converts a text alignment to its string representation. More... | |
unsigned | gui2::decode_font_style (const std::string &style) |
Converts a font style string to a font style. More... | |
t_string | gui2::missing_widget (const std::string &id) |
Returns a default error message if a mandatory widget is omitted. More... | |
void | gui2::get_screen_size_variables (game_logic::map_formula_callable &variable) |
Gets a formula object with the screen size. More... | |
game_logic::map_formula_callable | gui2::get_screen_size_variables () |
Gets a formula object with the screen size. More... | |
tpoint | gui2::get_mouse_position () |
Returns the current mouse position. More... | |
std::string | gui2::debug_truncate (const std::string &text) |
Returns a truncated version of the text. More... | |
template<class R , class F > | |
R | gui2::function_wrapper (const R result, const F &function) |
Helper for function wrappers. More... | |