Maintain halo-effects for units and items. More...
#include "global.hpp"
#include "animated.hpp"
#include "display.hpp"
#include "game_preferences.hpp"
#include "halo.hpp"
#include "serialization/string_utils.hpp"
#include <iostream>
Go to the source code of this file.
Classes | |
class | halo::halo_impl |
class | halo::halo_impl::effect |
Namespaces | |
halo | |
Maintain halo-effects for units and items.
Examples: white mage, lighthouse.
Definition in file halo.cpp.