The Battle for Wesnoth  1.13.4+dev
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Modules Pages
hotkey_manager.cpp
Go to the documentation of this file.
1 /*
2  Copyright (C) 2003 - 2016 by David White <[email protected]>
3  Part of the Battle for Wesnoth Project http://www.wesnoth.org/
4 
5  This program is free software; you can redistribute it and/or modify
6  it under the terms of the GNU General Public License as published by
7  the Free Software Foundation; either version 2 of the License, or
8  (at your option) any later version.
9  This program is distributed in the hope that it will be useful,
10  but WITHOUT ANY WARRANTY.
11 
12  See the COPYING file for more details.
13 */
14 
15 #include "hotkey_manager.hpp"
16 
17 #include "hotkey/hotkey_item.hpp"
19 
20 
21 namespace hotkey {
22 
24 {
25  init();
26 }
27 
29 {
31 }
32 
34 {
36  clear_hotkeys();
38 }
39 
41 {
42  wipe();
43 }
44 
45 
46 }
void clear_hotkeys(const std::string &command)
Unset the command bindings for all hotkeys matching the command.
void clear_hotkey_commands()
Keyboard shortcuts for game actions.
void init_hotkey_commands()
static void init()
static void wipe()
void delete_all_wml_hotkeys()
deletes all wml hotkeys, should be called after a game has ended