15 #ifndef LUA_GUI2_HPP_INCLUDED
16 #define LUA_GUI2_HPP_INCLUDED
int intf_set_dialog_active(lua_State *L)
Sets a widget's state to active or inactive.
int show_lua_console(lua_State *, CVideo &video, lua_kernel_base *lk)
int intf_add_dialog_tree_node(lua_State *L)
Sets a widget's state to active or inactive.
int intf_remove_dialog_item(lua_State *L)
Removes an entry from a list.
int intf_set_dialog_markup(lua_State *L)
Enables/disables Pango markup on the label of a widget of the current dialog.
int intf_set_dialog_focus(lua_State *L)
Sets a widget to have the focus.
int show_dialog(lua_State *L, CVideo &video)
Displays a window.
int show_message_dialog(lua_State *L, CVideo &video)
Displays a message window.
int intf_set_dialog_canvas(lua_State *L)
Sets a canvas on a widget of the current dialog.
int intf_set_dialog_value(lua_State *L)
Sets the value of a widget on the current dialog.
int show_popup_dialog(lua_State *L, CVideo &video)
Displays a popup message.
int intf_set_dialog_callback(lua_State *L)
Sets a callback on a widget of the current dialog.
A variable-expanding proxy for the config class.
int intf_get_dialog_value(lua_State *L)
Gets the value of a widget on the current dialog.
int show_gamestate_inspector(CVideo &video, const vconfig &cfg)
int intf_set_dialog_visible(lua_State *L)
Sets the visiblity of a widget in the current dialog.