The Battle for Wesnoth
1.13.4+dev
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scripting
scripting Directory Reference
Directory dependency graph for scripting:
Directories
directory
plugins
Files
file
application_lua_kernel.cpp
[code]
Provides a Lua interpreter, to drive the game_controller.
file
application_lua_kernel.hpp
[code]
file
debug_lua.cpp
[code]
file
debug_lua.hpp
[code]
file
game_lua_kernel.cpp
[code]
Provides a Lua interpreter, to be embedded in WML.
file
game_lua_kernel.hpp
[code]
file
lua_api.cpp
[code]
file
lua_api.hpp
[code]
file
lua_common.cpp
[code]
Contains code common to the application and game lua kernels which cannot or should not go into the lua kernel base files.
file
lua_common.hpp
[code]
file
lua_cpp_function.cpp
[code]
file
lua_cpp_function.hpp
[code]
file
lua_fileops.cpp
[code]
file
lua_fileops.hpp
[code]
file
lua_formula_bridge.cpp
[code]
file
lua_formula_bridge.hpp
[code]
file
lua_gui2.cpp
[code]
file
lua_gui2.hpp
[code]
file
lua_kernel_base.cpp
[code]
file
lua_kernel_base.hpp
[code]
file
lua_map_location_ops.cpp
[code]
file
lua_map_location_ops.hpp
[code]
file
lua_pathfind_cost_calculator.hpp
[code]
file
lua_race.cpp
[code]
file
lua_race.hpp
[code]
file
lua_rng.cpp
[code]
file
lua_rng.hpp
[code]
file
lua_team.cpp
[code]
file
lua_team.hpp
[code]
file
lua_types.cpp
[code]
file
lua_types.hpp
[code]
file
lua_unit_type.cpp
[code]
file
lua_unit_type.hpp
[code]
file
mapgen_lua_kernel.cpp
[code]
file
mapgen_lua_kernel.hpp
[code]
file
push_check.hpp
[code]
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