#include <string>
#include <vector>
Go to the source code of this file.
Functions | |
bool | manage_addons (CVideo &v) |
Shows the add-ons server connection dialog, for access to the various management front-ends. More... | |
bool | ad_hoc_addon_fetch_session (CVideo &v, const std::vector< std::string > &addon_ids) |
Conducts an ad-hoc add-ons server connection to download an add-on with a particular id and all it's dependencies. More... | |
bool ad_hoc_addon_fetch_session | ( | CVideo & | v, |
const std::vector< std::string > & | addon_ids | ||
) |
Conducts an ad-hoc add-ons server connection to download an add-on with a particular id and all it's dependencies.
Launches gui dialogs when issues arise.
v | Target for UI rendering. |
addon_ids | The ids of the target add-on. |
Definition at line 1225 of file manager_ui.cpp.
References _(), preferences::campaign_server(), addons_client::connect(), ERR_CFG, ERR_FS, ERR_NET, LOG_AC, game::error::message, invalid_pbl_exception::message, invalid_pbl_exception::path, twml_exception::show(), gui2::show_error_message(), vgettext(), and game::error::what().
Referenced by mp::handle_addon_requirements_gui().
bool manage_addons | ( | CVideo & | v | ) |
Shows the add-ons server connection dialog, for access to the various management front-ends.
v | Target for UI rendering. |
Definition at line 1198 of file manager_ui.cpp.
References preferences::campaign_server(), gui2::tdialog::get_retval(), installed_addons(), gui2::twindow::OK, and gui2::tdialog::show().
Referenced by do_gameloop().