Support for simple markup in text (fonts, colors, images). More...
#include "global.hpp"
#include "font.hpp"
#include "gettext.hpp"
#include "marked-up_text.hpp"
#include "serialization/string_utils.hpp"
#include "serialization/unicode.hpp"
#include "video.hpp"
#include "wml_exception.hpp"
#include "preferences.hpp"
Go to the source code of this file.
Namespaces | |
font | |
Graphical text output. | |
Macros | |
#define | GETTEXT_DOMAIN "wesnoth-lib" |
Functions | |
std::string::const_iterator | font::parse_markup (std::string::const_iterator i1, std::string::const_iterator i2, int *font_size, SDL_Color *color, int *style) |
Parses the markup-tags at the front of a string. More... | |
std::string | font::del_tags (const std::string &text) |
Copy string, but without tags at the beginning. More... | |
std::string | font::color2markup (const SDL_Color &color) |
Create string of color-markup, such as "<255,255,0>" for yellow. More... | |
std::string | font::color2hexa (const SDL_Color &color) |
Creates the hexadecimal string of a color, such as "#ffff00" for yellow. More... | |
std::string | font::span_color (const SDL_Color &color) |
Creates pango markup of a color. More... | |
SDL_Rect | font::text_area (const std::string &text, int size, int style=0) |
Calculate the size of a text (in pixels) if it were to be drawn. More... | |
SDL_Rect | font::draw_text (surface &dst, const SDL_Rect &area, int size, const SDL_Color &color, const std::string &text, int x, int y, bool use_tooltips=false, int style=0) |
Function to draw text on a surface. More... | |
SDL_Rect | font::draw_text (CVideo *gui, const SDL_Rect &area, int size, const SDL_Color &color, const std::string &text, int x, int y, bool use_tooltips=false, int style=0) |
wrapper of the previous function, gui can also be nullptr More... | |
bool | font::is_format_char (char c) |
Determine if char is one of the special chars used as markup. More... | |
bool | font::is_cjk_char (const ucs4::char_t ch) |
Determine if a ucs4::char_t is a CJK character. More... | |
static void | font::cut_word (std::string &line, std::string &word, int font_size, int style, int max_width) |
std::string | font::word_wrap_text (const std::string &unwrapped_text, int font_size, int max_width, int max_height=-1, int max_lines=-1, bool partial_line=false) |
Wrap text. More... | |
SDL_Rect | font::draw_wrapped_text (CVideo *gui, const SDL_Rect &area, int font_size, const SDL_Color &color, const std::string &text, int x, int y, int max_width) |
Draw text on the screen, fit text to maximum width, no markup, no tooltips. More... | |
Variables | |
const char | font::LARGE_TEXT ='*' |
Standard markups for color, size, font, images. More... | |
const char | font::SMALL_TEXT ='`' |
const char | font::BOLD_TEXT ='~' |
const char | font::NORMAL_TEXT ='{' |
const char | font::NULL_MARKUP ='^' |
const char | font::BLACK_TEXT ='}' |
const char | font::GRAY_TEXT ='|' |
const char | font::GOOD_TEXT ='@' |
const char | font::BAD_TEXT ='#' |
const char | font::GREEN_TEXT ='@' |
const char | font::RED_TEXT ='#' |
const char | font::COLOR_TEXT ='<' |
const char | font::IMAGE ='&' |
const std::string | font::weapon = "<245,230,193>" |
const std::string | font::weapon_details = "<166,146,117>" |
const std::string | font::unit_type = "<245,230,193>" |
const std::string | font::race = "<166,146,117>" |
const SDL_Color | font::weapon_color = { 245, 230, 193, SDL_ALPHA_OPAQUE } |
const SDL_Color | font::good_dmg_color = { 130, 240, 50, SDL_ALPHA_OPAQUE } |
const SDL_Color | font::bad_dmg_color = { 250, 140, 80, SDL_ALPHA_OPAQUE } |
const SDL_Color | font::weapon_details_color = { 166, 146, 117, SDL_ALPHA_OPAQUE } |
const SDL_Color | font::inactive_details_color = { 146, 146, 146, SDL_ALPHA_OPAQUE } |
const SDL_Color | font::inactive_ability_color = { 146, 146, 146, SDL_ALPHA_OPAQUE } |
const SDL_Color | font::unit_type_color = { 245, 230, 193, SDL_ALPHA_OPAQUE } |
const SDL_Color | font::race_color = { 166, 146, 117, SDL_ALPHA_OPAQUE } |
const std::string | font::weapon_numbers_sep = "×" |
const std::string | font::weapon_details_sep = "–" |
Support for simple markup in text (fonts, colors, images).
E.g. "@Victory" will be shown in green.
Definition in file marked-up_text.cpp.
#define GETTEXT_DOMAIN "wesnoth-lib" |
Definition at line 21 of file marked-up_text.cpp.