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Variables
game_config::images Namespace Reference

Variables

std::string game_title
 
std::string game_title_background
 
std::string orb
 
std::string energy
 
std::string flag
 
std::string flag_icon
 
std::string terrain_mask
 
std::string grid_top
 
std::string grid_bottom
 
std::string mouseover
 
std::string selected
 
std::string editor_brush
 
std::string unreachable
 
std::string linger
 
std::string observer
 
std::string tod_bright
 
std::string tod_dark
 
std::string selected_menu = "buttons/radiobox-pressed.png"
 
std::string deselected_menu = "buttons/radiobox.png"
 
std::string checked_menu = "buttons/checkbox-pressed.png"
 
std::string unchecked_menu = "buttons/checkbox.png"
 
std::string wml_menu = "buttons/WML-custom.png"
 
std::string level
 
std::string ellipsis
 
std::string missing
 
std::string app_icon = "images/icons/icon-game.png"
 

Variable Documentation

std::string game_config::images::app_icon = "images/icons/icon-game.png"

Definition at line 115 of file game_config.cpp.

std::string game_config::images::checked_menu = "buttons/checkbox-pressed.png"

Definition at line 108 of file game_config.cpp.

Referenced by hotkey::command_executor::get_menu_image().

std::string game_config::images::deselected_menu = "buttons/radiobox.png"

Definition at line 107 of file game_config.cpp.

Referenced by hotkey::command_executor::get_menu_image().

std::string game_config::images::editor_brush

Definition at line 84 of file game_config.cpp.

Referenced by editor::editor_display::draw_hex(), and game_config::load_config().

std::string game_config::images::ellipsis
std::string game_config::images::energy

Definition at line 84 of file game_config.cpp.

Referenced by game_config::load_config(), and unit_drawer::redraw_unit().

std::string game_config::images::flag
std::string game_config::images::flag_icon
std::string game_config::images::game_title

Definition at line 84 of file game_config.cpp.

Referenced by game_config::load_config(), and gui2::ttitle_screen::pre_show().

std::string game_config::images::game_title_background
std::string game_config::images::grid_bottom

Definition at line 84 of file game_config.cpp.

Referenced by display::draw_hex(), and game_config::load_config().

std::string game_config::images::grid_top

Definition at line 84 of file game_config.cpp.

Referenced by display::draw_hex(), and game_config::load_config().

std::string game_config::images::level

Definition at line 110 of file game_config.cpp.

Referenced by unit::advancement_icons().

std::string game_config::images::linger
std::string game_config::images::missing
std::string game_config::images::mouseover

Definition at line 84 of file game_config.cpp.

Referenced by game_config::load_config().

std::string game_config::images::observer
std::string game_config::images::orb

Definition at line 84 of file game_config.cpp.

Referenced by game_config::load_config(), and unit_drawer::redraw_unit().

std::string game_config::images::selected
std::string game_config::images::selected_menu = "buttons/radiobox-pressed.png"
Todo:
de-hardcode this

Definition at line 106 of file game_config.cpp.

Referenced by hotkey::command_executor::get_menu_image().

std::string game_config::images::terrain_mask

Definition at line 84 of file game_config.cpp.

Referenced by image::get_hexmask(), and game_config::load_config().

std::string game_config::images::tod_bright
std::string game_config::images::tod_dark
std::string game_config::images::unchecked_menu = "buttons/checkbox.png"

Definition at line 109 of file game_config.cpp.

Referenced by hotkey::command_executor::get_menu_image().

std::string game_config::images::unreachable

Definition at line 84 of file game_config.cpp.

Referenced by game_display::draw_hex(), and game_config::load_config().

std::string game_config::images::wml_menu = "buttons/WML-custom.png"

Definition at line 110 of file game_config.cpp.

Referenced by game_events::wml_menu_item::image().