Variables | |
std::string | game_title |
std::string | game_title_background |
std::string | orb |
std::string | energy |
std::string | flag |
std::string | flag_icon |
std::string | terrain_mask |
std::string | grid_top |
std::string | grid_bottom |
std::string | mouseover |
std::string | selected |
std::string | editor_brush |
std::string | unreachable |
std::string | linger |
std::string | observer |
std::string | tod_bright |
std::string | tod_dark |
std::string | selected_menu = "buttons/radiobox-pressed.png" |
std::string | deselected_menu = "buttons/radiobox.png" |
std::string | checked_menu = "buttons/checkbox-pressed.png" |
std::string | unchecked_menu = "buttons/checkbox.png" |
std::string | wml_menu = "buttons/WML-custom.png" |
std::string | level |
std::string | ellipsis |
std::string | missing |
std::string | app_icon = "images/icons/icon-game.png" |
std::string game_config::images::app_icon = "images/icons/icon-game.png" |
Definition at line 115 of file game_config.cpp.
std::string game_config::images::checked_menu = "buttons/checkbox-pressed.png" |
Definition at line 108 of file game_config.cpp.
Referenced by hotkey::command_executor::get_menu_image().
std::string game_config::images::deselected_menu = "buttons/radiobox.png" |
Definition at line 107 of file game_config.cpp.
Referenced by hotkey::command_executor::get_menu_image().
std::string game_config::images::editor_brush |
Definition at line 84 of file game_config.cpp.
Referenced by editor::editor_display::draw_hex(), and game_config::load_config().
std::string game_config::images::ellipsis |
Definition at line 110 of file game_config.cpp.
Referenced by game_config::load_config(), font::make_text_ellipsis(), and display::refresh_report().
std::string game_config::images::energy |
Definition at line 84 of file game_config.cpp.
Referenced by game_config::load_config(), and unit_drawer::redraw_unit().
std::string game_config::images::flag |
Definition at line 84 of file game_config.cpp.
Referenced by terrain_builder::apply_rule(), utils::smart_list< Data >::erase(), display::init_flags_for_side_internal(), game_lua_kernel::intf_modify_side(), lua_gui2::intf_set_dialog_visible(), game_config::load_config(), terrain_builder::parse_config(), and terrain_builder::replace_rotate_tokens().
std::string game_config::images::flag_icon |
Definition at line 84 of file game_config.cpp.
Referenced by game_lua_kernel::intf_modify_side(), game_config::load_config(), REPORT_GENERATOR(), and unit_side().
std::string game_config::images::game_title |
Definition at line 84 of file game_config.cpp.
Referenced by game_config::load_config(), and gui2::ttitle_screen::pre_show().
std::string game_config::images::game_title_background |
Definition at line 84 of file game_config.cpp.
Referenced by game_config::load_config(), gui2::ttitle_screen::pre_show(), and about::show_about().
std::string game_config::images::grid_bottom |
Definition at line 84 of file game_config.cpp.
Referenced by display::draw_hex(), and game_config::load_config().
std::string game_config::images::grid_top |
Definition at line 84 of file game_config.cpp.
Referenced by display::draw_hex(), and game_config::load_config().
std::string game_config::images::level |
Definition at line 110 of file game_config.cpp.
Referenced by unit::advancement_icons().
std::string game_config::images::linger |
Definition at line 84 of file game_config.cpp.
Referenced by play_controller::hotkey_handler::can_execute_command(), game_display::draw_hex(), and game_config::load_config().
std::string game_config::images::missing |
Definition at line 110 of file game_config.cpp.
Referenced by addon_info::display_icon(), editor::item_palette::draw_item(), editor::unit_palette::draw_item(), editor::terrain_palette::draw_item(), game_config::load_config(), image::load_image_file(), and arrow::update_symbols().
std::string game_config::images::mouseover |
Definition at line 84 of file game_config.cpp.
Referenced by game_config::load_config().
std::string game_config::images::observer |
Definition at line 84 of file game_config.cpp.
Referenced by wesnothd::server::handle_join_game(), game_config::load_config(), ng::connect_engine::process_network_data(), wesnothd::game::remove_player(), and REPORT_GENERATOR().
std::string game_config::images::orb |
Definition at line 84 of file game_config.cpp.
Referenced by game_config::load_config(), and unit_drawer::redraw_unit().
std::string game_config::images::selected |
Definition at line 84 of file game_config.cpp.
Referenced by advance_unit_at(), game_display::draw_hex(), gui::file_menu::entry_selected(), gui2::ttree_view::get_next_node(), gui2::tmp_change_control::controller::get_side_controller(), gui2::tgamestate_inspector::controller::get_sm_controller(), gui2::ttree_view::handle_key_left_arrow(), gui2::ttree_view::handle_key_right_arrow(), gui2::tmp_change_control::controller::handle_nicks_list_item_clicked(), gui2::side_controller::handle_nicks_list_selection(), gui2::tmp_change_control::controller::handle_sides_list_item_clicked(), gui2::variable_mode_controller::handle_stuff_list_selection(), gui2::unit_mode_controller::handle_stuff_list_selection(), gui2::team_mode_controller::handle_stuff_list_selection(), mp::create::init_level_type_changed(), gui2::tpreferences::initialize_members(), game_config::load_config(), gui2::taddon_filter_options::post_show(), mp::lobby::process_event_impl(), unit_drawer::redraw_unit(), gui2::tstacked_widget::select_layer(), gui2::tcombobox::set_selected(), location_palette_item::set_selected(), gui2::tcombobox::set_values(), and dialogs::show_unit_list().
std::string game_config::images::selected_menu = "buttons/radiobox-pressed.png" |
Definition at line 106 of file game_config.cpp.
Referenced by hotkey::command_executor::get_menu_image().
std::string game_config::images::terrain_mask |
Definition at line 84 of file game_config.cpp.
Referenced by image::get_hexmask(), and game_config::load_config().
std::string game_config::images::tod_bright |
Definition at line 84 of file game_config.cpp.
Referenced by game_config::load_config(), and image::brighten_modification::operator()().
std::string game_config::images::tod_dark |
Definition at line 84 of file game_config.cpp.
Referenced by game_config::load_config(), and image::darken_modification::operator()().
std::string game_config::images::unchecked_menu = "buttons/checkbox.png" |
Definition at line 109 of file game_config.cpp.
Referenced by hotkey::command_executor::get_menu_image().
std::string game_config::images::unreachable |
Definition at line 84 of file game_config.cpp.
Referenced by game_display::draw_hex(), and game_config::load_config().
std::string game_config::images::wml_menu = "buttons/WML-custom.png" |
Definition at line 110 of file game_config.cpp.
Referenced by game_events::wml_menu_item::image().