Namespaces | |
status | |
Variables | |
std::string | turn_bell = "bell.wav" |
std::string | timer_bell = "timer.wav" |
std::string | public_message = "chat-[1~3].ogg" |
std::string | private_message = "chat-highlight.ogg" |
std::string | friend_message = "chat-friend.ogg" |
std::string | server_message = "receive.wav" |
std::string | player_joins = "arrive.wav" |
std::string | player_leaves = "leave.wav" |
std::string | game_user_arrive = "join.wav" |
std::string | game_user_leave = "leave.wav" |
std::string | ready_for_start = "bell.wav" |
std::string | game_has_begun = "gamestart.ogg" |
const std::string | button_press = "button.wav" |
const std::string | checkbox_release = "checkbox.wav" |
const std::string | slider_adjust = "slider.wav" |
const std::string | menu_expand = "expand.wav" |
const std::string | menu_contract = "contract.wav" |
const std::string | menu_select = "select.wav" |
const std::string game_config::sounds::button_press = "button.wav" |
Definition at line 163 of file game_config.cpp.
Referenced by gui::menu::handle_event(), gui::slider::mouse_down(), gui::button::mouse_down(), gui::button::mouse_up(), and gui::dialog::process().
const std::string game_config::sounds::checkbox_release = "checkbox.wav" |
Definition at line 164 of file game_config.cpp.
Referenced by gui::button::mouse_up(), and gui::tristate_button::mouse_up().
std::string game_config::sounds::friend_message = "chat-friend.ogg" |
Definition at line 154 of file game_config.cpp.
Referenced by mp_ui_alerts::friend_message(), and game_config::load_config().
std::string game_config::sounds::game_has_begun = "gamestart.ogg" |
Definition at line 161 of file game_config.cpp.
Referenced by mp_ui_alerts::game_has_begun(), and game_config::load_config().
std::string game_config::sounds::game_user_arrive = "join.wav" |
Definition at line 158 of file game_config.cpp.
Referenced by game_config::load_config().
std::string game_config::sounds::game_user_leave = "leave.wav" |
Definition at line 159 of file game_config.cpp.
Referenced by game_config::load_config().
const std::string game_config::sounds::menu_contract = "contract.wav" |
Definition at line 167 of file game_config.cpp.
Referenced by help::help_menu::contract().
const std::string game_config::sounds::menu_expand = "expand.wav" |
Definition at line 166 of file game_config.cpp.
Referenced by help::help_menu::expand().
const std::string game_config::sounds::menu_select = "select.wav" |
Definition at line 168 of file game_config.cpp.
Referenced by gui::menu::set_selection_pos().
std::string game_config::sounds::player_joins = "arrive.wav" |
Definition at line 156 of file game_config.cpp.
Referenced by game_config::load_config(), and mp_ui_alerts::player_joins().
std::string game_config::sounds::player_leaves = "leave.wav" |
Definition at line 157 of file game_config.cpp.
Referenced by game_config::load_config(), and mp_ui_alerts::player_leaves().
std::string game_config::sounds::private_message = "chat-highlight.ogg" |
Definition at line 153 of file game_config.cpp.
Referenced by game_config::load_config(), mp_ui_alerts::private_message(), and events::menu_handler::send_chat_message().
std::string game_config::sounds::public_message = "chat-[1~3].ogg" |
Definition at line 152 of file game_config.cpp.
Referenced by game_config::load_config(), and mp_ui_alerts::public_message().
std::string game_config::sounds::ready_for_start = "bell.wav" |
Definition at line 160 of file game_config.cpp.
Referenced by game_config::load_config(), and mp_ui_alerts::ready_for_start().
std::string game_config::sounds::server_message = "receive.wav" |
Definition at line 155 of file game_config.cpp.
Referenced by game_config::load_config(), wesnothd::send_server_message(), and mp_ui_alerts::server_message().
const std::string game_config::sounds::slider_adjust = "slider.wav" |
Definition at line 165 of file game_config.cpp.
Referenced by gui::slider::handle_event(), gui::slider::mouse_down(), gui::slider::mouse_motion(), and gui::slider::mouse_wheel().
std::string game_config::sounds::timer_bell = "timer.wav" |
Definition at line 151 of file game_config.cpp.
Referenced by game_config::load_config(), and countdown_clock::maybe_play_sound().
std::string game_config::sounds::turn_bell = "bell.wav" |
Definition at line 150 of file game_config.cpp.
Referenced by playsingle_controller::before_human_turn(), gui2::tpreferences::initialize_members(), and game_config::load_config().