This namespace contains bindings for lua to hold a pointer to a race, and to access and modify it. More...
Functions | |
std::string | register_metatable (lua_State *L) |
This namespace contains bindings for lua to hold a pointer to a race, and to access and modify it.
std::string lua_race::register_metatable | ( | lua_State * | L | ) |
Definition at line 96 of file lua_race.cpp.
References impl_race_get(), lua_pushstring(), lua_setfield(), luaL_newmetatable(), luaL_setfuncs(), and Race.
Referenced by game_lua_kernel::game_lua_kernel().