The Battle for Wesnoth  1.13.4+dev
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player_connection.cpp
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1 /*
2  Copyright (C) 2016 by Sergey Popov <[email protected]>
3  Part of the Battle for Wesnoth Project http://www.wesnoth.org/
4 
5  This program is free software; you can redistribute it and/or modify
6  it under the terms of the GNU General Public License as published by
7  the Free Software Foundation; either version 2 of the License, or
8  (at your option) any later version.
9  This program is distributed in the hope that it will be useful,
10  but WITHOUT ANY WARRANTY.
11 
12  See the COPYING file for more details.
13 */
14 
15 #include "player_connection.hpp"
16 #include "game.hpp"
17 
18 namespace wesnothd
19 {
20 
22 {
23  return game_;
24 }
25 
27 {
28  return game_;
29 }
30 
32 {
33  return game_ ? game_->id() : 0;
34 }
35 
37 {
38  record.game_ = new_game;
39 }
40 
42 {
43  record.game_.reset();
44 }
45 
46 }
static void enter_lobby(player_record &)
boost::shared_ptr< game > game_
static void set_game(player_record &, boost::shared_ptr< game >)
const boost::shared_ptr< game > get_game() const
-file actions.hpp
Definition: ban.cpp:28