Candidate actions framework. More...
#include "ai/composite/ai.hpp"
#include "ai/composite/engine.hpp"
#include "ai/composite/rca.hpp"
#include "log.hpp"
Go to the source code of this file.
Namespaces | |
ai | |
A small explanation about what's going on here: Each action has access to two game_info objects First is 'info' - real information Second is 'subjective info' - AIs perception of what's going on So, when we check_before action, we use 'subjective info' and don't touch real 'info' at all. | |
Macros | |
#define | DBG_AI_STAGE_RCA LOG_STREAM(debug, log_ai_stage_rca) |
#define | LOG_AI_STAGE_RCA LOG_STREAM(info, log_ai_stage_rca) |
#define | ERR_AI_STAGE_RCA LOG_STREAM(err, log_ai_stage_rca) |
Functions | |
std::ostream & | ai::operator<< (std::ostream &s, ai::candidate_action const &ca) |
Variables | |
static lg::log_domain | ai::log_ai_stage_rca ("ai/stage/rca") |
Candidate actions framework.
Definition in file rca.cpp.
#define DBG_AI_STAGE_RCA LOG_STREAM(debug, log_ai_stage_rca) |
#define ERR_AI_STAGE_RCA LOG_STREAM(err, log_ai_stage_rca) |
Definition at line 30 of file rca.cpp.
Referenced by ai::candidate_action_factory::is_duplicate().
#define LOG_AI_STAGE_RCA LOG_STREAM(info, log_ai_stage_rca) |