Storyscreen parts renderer. More...
#include "global.hpp"
#include "asserts.hpp"
#include "log.hpp"
#include "storyscreen/part.hpp"
#include "storyscreen/render.hpp"
#include "image.hpp"
#include "language.hpp"
#include "sdl/rect.hpp"
#include "sound.hpp"
#include "text.hpp"
#include "video.hpp"
#include "widgets/button.hpp"
Go to the source code of this file.
Namespaces | |
storyscreen | |
Macros | |
#define | ERR_NG LOG_STREAM(err, log_engine) |
#define | WARN_NG LOG_STREAM(warn, log_engine) |
#define | LOG_NG LOG_STREAM(info, log_engine) |
Variables | |
static lg::log_domain | log_engine ("engine") |
#define ERR_NG LOG_STREAM(err, log_engine) |
Definition at line 37 of file render.cpp.
Referenced by storyscreen::part_ui::render_story_box(), storyscreen::part_ui::render_title_box(), and storyscreen::part_ui::show().
#define LOG_NG LOG_STREAM(info, log_engine) |
Definition at line 39 of file render.cpp.
Referenced by storyscreen::part_ui::render_story_box(), and storyscreen::part_ui::wait_for_input().
#define WARN_NG LOG_STREAM(warn, log_engine) |
Definition at line 38 of file render.cpp.
Referenced by storyscreen::part_ui::render_story_box_borders().
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static |