#include "config.hpp"
#include "game.hpp"
#include "player_network.hpp"
#include "room.hpp"
#include "log.hpp"
#include "serialization/string_utils.hpp"
#include "util.hpp"
Go to the source code of this file.
Namespaces | |
wesnothd | |
Macros | |
#define | ERR_ROOM LOG_STREAM(err, log_server) |
#define | LOG_ROOM LOG_STREAM(info, log_server) |
#define | DBG_ROOM LOG_STREAM(debug, log_server) |
Variables | |
static lg::log_domain | log_server ("server") |
#define DBG_ROOM LOG_STREAM(debug, log_server) |
#define ERR_ROOM LOG_STREAM(err, log_server) |
Definition at line 24 of file room.cpp.
Referenced by wesnothd::room::add_player(), and wesnothd::room::remove_player().
#define LOG_ROOM LOG_STREAM(info, log_server) |
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static |