#include "config.hpp"#include "game.hpp"#include "player_network.hpp"#include "room.hpp"#include "log.hpp"#include "serialization/string_utils.hpp"#include "util.hpp"
Go to the source code of this file.
Namespaces | |
| wesnothd | |
Macros | |
| #define | ERR_ROOM LOG_STREAM(err, log_server) |
| #define | LOG_ROOM LOG_STREAM(info, log_server) |
| #define | DBG_ROOM LOG_STREAM(debug, log_server) |
Variables | |
| static lg::log_domain | log_server ("server") |
| #define DBG_ROOM LOG_STREAM(debug, log_server) |
| #define ERR_ROOM LOG_STREAM(err, log_server) |
Definition at line 24 of file room.cpp.
Referenced by wesnothd::room::add_player(), and wesnothd::room::remove_player().
| #define LOG_ROOM LOG_STREAM(info, log_server) |
|
static |
1.8.8