#include <set>
#include <sstream>
#include <iterator>
#include "side_actions.hpp"
#include "action.hpp"
#include "attack.hpp"
#include "manager.hpp"
#include "mapbuilder.hpp"
#include "move.hpp"
#include "recall.hpp"
#include "recruit.hpp"
#include "suppose_dead.hpp"
#include "highlighter.hpp"
#include "utility.hpp"
#include "actions/create.hpp"
#include "actions/undo.hpp"
#include "game_display.hpp"
#include "game_end_exceptions.hpp"
#include "game_state.hpp"
#include "map/map.hpp"
#include "resources.hpp"
#include "units/unit.hpp"
Go to the source code of this file.
Namespaces | |
wb | |
Functions | |
std::ostream & | wb::operator<< (std::ostream &out, wb::side_actions const &side_actions) |
Dumps side_actions on a stream, for debug purposes. More... | |