#include <SDL_gpu.h>
Public Attributes | |
Uint8 | is_per_sprite |
int | num_elems_per_value |
GPU_TypeEnum | type |
Uint8 | normalize |
int | stride_bytes |
int | offset_bytes |
Uint8 GPU_AttributeFormat::is_per_sprite |
Definition at line 413 of file SDL_gpu.h.
Referenced by SetAttributeSource().
int GPU_AttributeFormat::num_elems_per_value |
Definition at line 414 of file SDL_gpu.h.
Referenced by SetAttributeSource().
int GPU_AttributeFormat::offset_bytes |
Definition at line 418 of file SDL_gpu.h.
Referenced by SetAttributeSource().
int GPU_AttributeFormat::stride_bytes |
Definition at line 417 of file SDL_gpu.h.
Referenced by SetAttributeSource().
GPU_TypeEnum GPU_AttributeFormat::type |
Definition at line 415 of file SDL_gpu.h.
Referenced by SetAttributeSource().