#include <SDL_gpu_OpenGL_1_BASE.h>
Public Attributes | |
int | refcount |
Uint32 | handle |
Uint32 | format |
Definition at line 67 of file SDL_gpu_OpenGL_1_BASE.h.
Uint32 TargetData_OpenGL_1_BASE::format |
Definition at line 71 of file SDL_gpu_OpenGL_1_BASE.h.
Uint32 TargetData_OpenGL_1_BASE::handle |
Definition at line 70 of file SDL_gpu_OpenGL_1_BASE.h.
int TargetData_OpenGL_1_BASE::refcount |
Definition at line 69 of file SDL_gpu_OpenGL_1_BASE.h.