Definition at line 47 of file ca_move_to_targets.cpp.
ai::ai_default_rca::move_cost_calculator::move_cost_calculator |
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const unit & |
u, |
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const gamemap & |
map, |
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const unit_map & |
units, |
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const move_map & |
enemy_dstsrc |
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inline |
double ai::ai_default_rca::move_cost_calculator::cost |
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const map_location & |
loc, |
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const double |
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const bool ai::ai_default_rca::move_cost_calculator::avoid_enemies_ |
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const move_map& ai::ai_default_rca::move_cost_calculator::enemy_dstsrc_ |
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const gamemap& ai::ai_default_rca::move_cost_calculator::map_ |
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const int ai::ai_default_rca::move_cost_calculator::max_moves_ |
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const unit& ai::ai_default_rca::move_cost_calculator::unit_ |
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const unit_map& ai::ai_default_rca::move_cost_calculator::units_ |
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The documentation for this struct was generated from the following file: