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game_events::context::state Struct Reference

State when processing a particular flight of events or commands. More...

Public Member Functions

 state (bool s, bool m=true)
 

Public Attributes

bool mutated
 
bool skip_messages
 

Detailed Description

State when processing a particular flight of events or commands.

Definition at line 76 of file pump.cpp.

Constructor & Destructor Documentation

game_events::context::state::state ( bool  s,
bool  m = true 
)
inlineexplicit

Definition at line 80 of file pump.cpp.

Member Data Documentation

bool game_events::context::state::mutated

Definition at line 77 of file pump.cpp.

bool game_events::context::state::skip_messages

Definition at line 78 of file pump.cpp.


The documentation for this struct was generated from the following file: