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jump_to_campaign_info Struct Reference

#include <game_launcher.hpp>

Public Member Functions

 jump_to_campaign_info (bool jump, int difficulty, std::string campaign_id, std::string scenario_id)
 

Public Attributes

bool jump_
 
int difficulty_
 
std::string campaign_id_
 
std::string scenario_id_
 

Detailed Description

Definition at line 38 of file game_launcher.hpp.

Constructor & Destructor Documentation

jump_to_campaign_info::jump_to_campaign_info ( bool  jump,
int  difficulty,
std::string  campaign_id,
std::string  scenario_id 
)
inline

Definition at line 41 of file game_launcher.hpp.

Member Data Documentation

std::string jump_to_campaign_info::campaign_id_
int jump_to_campaign_info::difficulty_

Definition at line 49 of file game_launcher.hpp.

Referenced by sp::enter_create_mode(), and game_launcher::game_launcher().

bool jump_to_campaign_info::jump_
std::string jump_to_campaign_info::scenario_id_

Definition at line 50 of file game_launcher.hpp.

Referenced by sp::enter_create_mode(), and game_launcher::game_launcher().


The documentation for this struct was generated from the following file: