#include <network.hpp>

Public Member Functions | |
| error (const std::string &msg="", connection sock=0) | |
| void | disconnect () |
Public Member Functions inherited from game::error | |
| error () | |
| error (const std::string &msg) | |
| ~error () throw () | |
| const char * | what () const throw () |
Public Attributes | |
| connection | socket |
Public Attributes inherited from game::error | |
| std::string | message |
Definition at line 262 of file network.hpp.
| network::error::error | ( | const std::string & | msg = "", |
| connection | sock = 0 |
||
| ) |
Definition at line 231 of file network.cpp.
References socket.
| void network::error::disconnect | ( | ) |
Definition at line 238 of file network.cpp.
References network::disconnect(), and socket.
Referenced by campaignd::server::run().
| connection network::error::socket |
Definition at line 265 of file network.hpp.
Referenced by disconnect(), error(), and campaignd::server::run().
1.8.8